Difference between revisions of "Siphoner"

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m (stats, detection, damage)
m (damage numbers via damage type templates)
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| abilities  = Applies [[Anticoagulation]]<br/>[[Siphoning]] attack<br/>[[Headbutt]] attack
 
| abilities  = Applies [[Anticoagulation]]<br/>[[Siphoning]] attack<br/>[[Headbutt]] attack
 
| range      = melee
 
| range      = melee
| damage      = {{color|white|17-23}}
+
| damage      = {{Mechanical|17-23}}
 
| actionpoints = 50
 
| actionpoints = 50
 
| initiative  = 19
 
| initiative  = 19

Revision as of 11:56, 23 September 2017

Siphoner

Cave.png Siphoner l.png
270

Siphoner.png

Critter
Role Water lurker
Location Waters of the Underrail:
Siphoner pools
Caves
Loot Heart-Shaped Siphoner Marking
Siphoner Leather
Siphoner Tongue
animal organs
Abilities Applies Anticoagulation
Siphoning attack
Headbutt attack
Combat Stats
Combat Stats Level: 8
Damage: Mechanical: 17-23
Range: melee
Action Points: 50
Initiative: 19
Detection: 68
Base Abilities Strength: 7
Dexterity: 6
Agility: 8
Constitution: 10
Perception: 6
Will: 3
Intelligence: 2
Resistances Mechanical: 15% / 3
Heat: 20% / 0
Cold: 0% / 0
Electricity: 0% / 0
Acid: 20% / 0
Energy: 0% / 0
Bio: 0% / 0

Siphoners are essentially blood sucking frog-like creatures that can be found in the underground lakes and streams, waiting for their unsuspecting victims to come close to the water before pouncing on them.

Their basic attack applies anticoagulation debuff, which reduces all healing effects, prolongs bleeds and increases the effectiveness of their blood sucking attack which, as you might have guessed, transfers your health to them.

They also have head ramming attack that imbalances you and has a chance to stun you as well.