Difference between revisions of "Sørmirbæren Spirit Staff"

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(corrected value of psi cost decrease)
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| capabilities = {{On hit|Gains Spear Guard, which gives the attacker 50% chance to block up to 10 mechanical damage until the end of next turn. The amount blocked cannot exceed half the character's melee skill.}}<br><br>{{On hit|35% chance to inflict a bleeding wound that deals additional 40% damage over 3 turns.}}
 
| capabilities = {{On hit|Gains Spear Guard, which gives the attacker 50% chance to block up to 10 mechanical damage until the end of next turn. The amount blocked cannot exceed half the character's melee skill.}}<br><br>{{On hit|35% chance to inflict a bleeding wound that deals additional 40% damage over 3 turns.}}
 
| incurred    = Ignores 25% (multiplicative) of mechanical damage resistance when attacking organic targets<br><br>Damage increased by 8% for every point of strength above 7.
 
| incurred    = Ignores 25% (multiplicative) of mechanical damage resistance when attacking organic targets<br><br>Damage increased by 8% for every point of strength above 7.
| onequip      = Equip: Intimidation increased by 15<br>Equip: Psionic critical damage bonus increased by 40%<br>Equip: Psi ability psi cost decreased by 1<br>Equip: Neural Overload damage increased by 15%<br>Equip: Neural Overload intimidates targets, reducing their offensive skills by 25 for 2 turns.<br>{{color|red|Equip: Health decreased by 35}}
+
| onequip      = Equip: Intimidation increased by 15<br>Equip: Psionic critical damage bonus increased by 40%<br>Equip: Psi ability psi cost decreased by 15%<br>Equip: Neural Overload damage increased by 15%<br>Equip: Neural Overload intimidates targets, reducing their offensive skills by 25 for 2 turns.<br>{{color|red|Equip: Health decreased by 35}}
 
| durability  = 1500 / 1500 (mechanical)
 
| durability  = 1500 / 1500 (mechanical)
 
| weight      = 9.00
 
| weight      = 9.00

Revision as of 05:58, 31 August 2019

This page contains content from Underrail: Expedition expansion.
Sørmirbæren Spirit Staff.png
Sørmirbæren Spirit Staff
Melee Weapon
A cross between a spear and a staff made out of long bone with the spear tip-like symbol inside a circle lined with sharp teeth at the top. Holding it gives you an unsettling feeling.
Damage: 20-36 (Mechanical)
Impact speed: Very Low
Base action points: 25 AP
Range: Extende Melee (1)
Critical chance: 5%
Critical damage bonus: 100%
Minimal strength: 6
On hit: Gains Spear Guard, which gives the attacker 50% chance to block up to 10 mechanical damage until the end of next turn. The amount blocked cannot exceed half the character's melee skill.

On hit: 35% chance to inflict a bleeding wound that deals additional 40% damage over 3 turns.
Ignores 25% (multiplicative) of mechanical damage resistance when attacking organic targets

Damage increased by 8% for every point of strength above 7.
Equip: Intimidation increased by 15
Equip: Psionic critical damage bonus increased by 40%
Equip: Psi ability psi cost decreased by 15%
Equip: Neural Overload damage increased by 15%
Equip: Neural Overload intimidates targets, reducing their offensive skills by 25 for 2 turns.
Equip: Health decreased by 35
Durability: 1500 / 1500 (mechanical)
Weight: 9.00
Value: 1000

Sørmirbæren Spirit Staff is a Sørmirbæren weapon.

Description

This section needs expansion.

Location

This section needs expansion.

History

  • 1.1.0 (Expedition) - introduced