Difference between revisions of "TiChrome Bars"
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When used as base material for armors, TiChrome increases {{mechanical}}, {{heat}} and {{energy}} damage resistances/thresholds. It has lower armor penalty and weight than Steel or Tungsten Steel, but steels have higher mechanical resistance. | When used as base material for armors, TiChrome increases {{mechanical}}, {{heat}} and {{energy}} damage resistances/thresholds. It has lower armor penalty and weight than Steel or Tungsten Steel, but steels have higher mechanical resistance. | ||
− | When used as | + | When used as base material for melee weapons, TiChrome has the lowest base AP cost. |
{{Quality table | {{Quality table |
Revision as of 03:17, 9 January 2020
TiChrome Bars are metal components used in many crafting blueprints. Unprocessed metal bars are very heavy. TiChrome is produced in the Foundry by refining Impure Chromium Blades and other metals.
When used as base material for armors, TiChrome increases Mechanical, Heat and Energy damage resistances/thresholds. It has lower armor penalty and weight than Steel or Tungsten Steel, but steels have higher mechanical resistance.
When used as base material for melee weapons, TiChrome has the lowest base AP cost.
Item Level (Quality) |
Mechanical DR% / DT |
Heat DR% / DT |
Energy DR% / DT | |||
---|---|---|---|---|---|---|
1 (15) | 21% | 6 | 25% | 6 | 28% | 8 |
2 (20) | 22% | 7 | 26% | 6 | 29% | 8 |
3 (25) | 23% | 8 | 27% | 7 | 30% | 9 |
4 (30) | 23% | 8 | 28% | 7 | 31% | 10 |
5 (35) | 24% | 9 | 29% | 7 | 32% | 10 |
6 (40) | 25% | 9 | 30% | 8 | 33% | 11 |
7 (45) | 25% | 10 | 31% | 8 | 34% | 12 |
8 (50) | 26% | 11 | 32% | 9 | 35% | 13 |
9 (55) | 26% | 11 | 32% | 9 | 36% | 13 |
10 (60) | 27% | 12 | 33% | 9 | 37% | 14 |
11 (65) | 28% | 12 | 34% | 10 | 38% | 15 |
12 (70) | 28% | 13 | 35% | 10 | 39% | 15 |
13 (75) | 29% | 14 | 36% | 11 | 40% | 16 |
14 (80) | 30% | 14 | 37% | 11 | 41% | 17 |
15 (85) | 30% | 15 | 38% | 11 | 42% | 17 |
16 (90) | 31% | 15 | 39% | 12 | 43% | 18 |
17 (95) | 31% | 16 | 40% | 12 | 44% | 19 |
18 (100) | 32% | 17 | 41% | 13 | 45% | 20 |
19 (105) | 33% | 17 | 41% | 13 | 45% | 20 |
20 (110) | 33% | 18 | 42% | 13 | 46% | 21 |
21 (115) | 34% | 18 | 43% | 14 | 47% | 22 |
22 (120) | 35% | 19 | 44% | 14 | 48% | 22 |
23 (125) | 35% | 20 | 45% | 15 | 49% | 23 |
24 (130) | 36% | 20 | 46% | 15 | 50% | 24 |
25 (135) | 36% | 21 | 47% | 15 | 51% | 24 |
26 (140) | 37% | 21 | 48% | 16 | 52% | 25 |
27 (145) | 38% | 22 | 49% | 16 | 53% | 26 |
28 (150) | 38% | 23 | 50% | 17 | 54% | 27 |
29 (155) | 39% | 23 | 50% | 17 | 55% | 27 |
30 (160) | 40% | 24 | 51% | 17 | 56% | 28 |
Used in
Blueprint: Boots
Blueprint: Combat Gloves
Blueprint: Combat Knife
Blueprint: Metal Armor
Blueprint: Metal Helmet
Blueprint: Sledgehammer
Blueprint: Riot Gear (optional)
Blueprint: Bear Trap (any quality)
Blueprint: Bullets (any quality)
Blueprint: Caltrops (any quality)
Blueprint: Throwing Knives (any quality)
Blueprint: Lockpicks
Blueprint: Frag Grenade Case
Blueprint: Thin Grenade Case
Blueprint: Frag Mine Case
Blueprint: Thin Mine Case
Blueprint: Acid Bullets (any quality)
Blueprint: Contaminated Bullets (any quality)
Blueprint: Explosive Bullets (any quality)
Blueprint: Incendiary Bullets (any quality)
Blueprint: Micro-Shrapnel Bullets (any quality)
Blueprint: Shock Bullets (any quality)
Blueprint: Shotgun Shells E
Blueprint: Machete E
Blueprint: Spear E
Blueprint: Cluster Launcher Grenades HD (any quality)
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