Difference between revisions of "Rescue the Professor"
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* By forceful entry, killing pirates as you move toward E3 sector | * By forceful entry, killing pirates as you move toward E3 sector | ||
* By negotiating with [[Captain Grim]]. Depending on your [[persuasion]]/[[intimidation]] skill you will either give very little camp's resources or very much, diminishing camp ability to defend against natives | * By negotiating with [[Captain Grim]]. Depending on your [[persuasion]]/[[intimidation]] skill you will either give very little camp's resources or very much, diminishing camp ability to defend against natives | ||
− | * By sneaking into cellar of two story building at E3, or getting there by talking with [[Captain Grim]]. Once you are into the building, you will need to lockpick the professor cell[80 lockpick skill, or pickpocket the key from D'Flinger], and open the manhole. Jump in there, and move toward the exit. You will exit at E4 sector | + | * By sneaking into cellar of two story building at E3, or getting there by talking with [[Captain Grim]]. Once you are into the building, you will need to lockpick the professor cell[80 lockpick skill, or pickpocket the key from D'Flinger], and open the manhole. Jump in there, and move toward the exit. You will exit at E4 sector. If you do not have a jet ski nearby, you can call [[Chief Briggs]] through [[NavCom Device]] to pick you up. This option will cause pirates to attack the expedition camp after the rescue in the same manner as natives do. |
This is the Counterpart Quest to [[Prevent kidnapping]]. | This is the Counterpart Quest to [[Prevent kidnapping]]. |
Revision as of 06:19, 7 March 2022
This page contains content from Underrail: Expedition expansion.
Rescue the Professor | |
Sidequest
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Quest information | |
Location | Black Sea Expedition Camp |
Given by | |
Rewards | ? classic XP / ? oddity XP Aegis Patroller |
This Quest will trigger after Recover the A-RFID Chip quest.
Objectives
Rescue Professor Oldfield
Walkthrough
Professor Oldfield is hold in E3 sector at two story building, there are three ways to rescue him
- By forceful entry, killing pirates as you move toward E3 sector
- By negotiating with Captain Grim. Depending on your persuasion/intimidation skill you will either give very little camp's resources or very much, diminishing camp ability to defend against natives
- By sneaking into cellar of two story building at E3, or getting there by talking with Captain Grim. Once you are into the building, you will need to lockpick the professor cell[80 lockpick skill, or pickpocket the key from D'Flinger], and open the manhole. Jump in there, and move toward the exit. You will exit at E4 sector. If you do not have a jet ski nearby, you can call Chief Briggs through NavCom Device to pick you up. This option will cause pirates to attack the expedition camp after the rescue in the same manner as natives do.
This is the Counterpart Quest to Prevent kidnapping.
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