Difference between revisions of "Psi Crab"
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== Fighting tactics == | == Fighting tactics == | ||
− | Tougher than even [[Colossal Crab]]s, Psi crabs prefer to hang back and use [[Electrokinesis]] while other crabs close in. This can be countered with [[Bullhead]] or an [[Energy Shield Emitter]], but it goes without saying that killing any psi crabs first should be your first priority. They will only resort to melee attacks if they are [[Inhibited]] | + | Tougher than even [[Colossal Crab]]s, Psi crabs prefer to hang back and use [[Electrokinesis]] while other crabs close in. This can be countered with [[Bullhead]] or an [[Energy Shield Emitter]], but it goes without saying that killing any psi crabs first should be your first priority. They will only resort to melee attacks if they are [[Inhibited]]. |
Revision as of 16:40, 23 July 2021
This page contains content from Underrail: Expedition expansion.
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Psi Crab | |||||
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Critter | |||||
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Location | Black Sea West Storage Depot Nexus Of Technology Basalt Cave Blistering Shores Blistering Shores Research Facility | ||||
Loot | Coiled Antenna (oddity) Mutant Crustacean Egg Psi Crab Carapace Insectoid Salivarium | ||||
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Psi Crab is a critter in Underrail: Expedition expansion.
Description
Possessing a purple carapace and two small, coiled antennae, Psi Crabs are distinct from other crabs not just because of their appearance, but also because they can use psionics, hence the name.
Fighting tactics
Tougher than even Colossal Crabs, Psi crabs prefer to hang back and use Electrokinesis while other crabs close in. This can be countered with Bullhead or an Energy Shield Emitter, but it goes without saying that killing any psi crabs first should be your first priority. They will only resort to melee attacks if they are Inhibited.
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