Difference between revisions of "HE Mine Mk III"
Jump to navigation
Jump to search
m |
|||
Line 5: | Line 5: | ||
| type = Trap | | type = Trap | ||
| description = High-explosive mine delivers powerful blast which is used against heavily armored targets. Though it can be effectively used in antipersonnel scenarios, it is less efficient because of the absence of shrapnel. | | description = High-explosive mine delivers powerful blast which is used against heavily armored targets. Though it can be effectively used in antipersonnel scenarios, it is less efficient because of the absence of shrapnel. | ||
− | | whitestats = Required skill: | + | | whitestats = Required skill: 45 |
Detection difficulty: 100% | Detection difficulty: 100% | ||
| greenstats = Use: Place a high explosive mine on targeted spot. When triggered everyone caught in the blast suffer 50-80 heat damage and 70-115 mechanical damage. | | greenstats = Use: Place a high explosive mine on targeted spot. When triggered everyone caught in the blast suffer 50-80 heat damage and 70-115 mechanical damage. | ||
(Cooldown: 10s) | (Cooldown: 10s) | ||
| whitestats2 = Cannot be used in combat | | whitestats2 = Cannot be used in combat | ||
− | | value = | + | | value = 575 |
}} | }} | ||
Revision as of 17:15, 17 October 2013
| |||
High-explosive mine delivers powerful blast which is used against heavily armored targets. Though it can be effectively used in antipersonnel scenarios, it is less efficient because of the absence of shrapnel. | |||
Value: 575
|
Deals approximately 157 average damage against unarmored targets near the center of explosion. HE mines work well against targets with high damage thresholds, such as robots and other heavily armored enemies.
Crafting
HE Mine Mk III can be crafted with Blueprint: Mine. It requires a Thin Mine Case and 2 Hexogen.
Variants
Other info
Stackable: Yes (10)
|