Difference between revisions of "Melee"

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#REDIRECT [[Skills#Melee]]
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'''Melee''' is a [[Skills|skill]].
  
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{{Quote
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| Increases damage with melee weapons and unarmed attacks and helps you overcome your target's dodge rating.
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| In-game description
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}}
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{{Synergies
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|* [[Strength]] or [[Dexterity]] (whichever is higher)
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|* None
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}}
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== Details ==
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Melee increases your damage and precision with all melee weapons and unarmed.
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The formula for damage gained from Melee skill is  <code>Base Damage * (1 + 0.7 * Effective Melee Skill / 100)</code>. See [[Combat stats#Precision]] and [[Dodge]] for details on precision mechanics.
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== Related feats ==
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See [[:Category:Melee feats]].
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== Related items ==
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See [[:Category:Melee Weapons]].
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{{Skills navbox}}
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[[Category:Game mechanics]]
 
[[Category:Skills]]
 
[[Category:Skills]]

Revision as of 17:17, 2 April 2015

Melee is a skill.

Increases damage with melee weapons and unarmed attacks and helps you overcome your target's dodge rating.

In-game description

Related Base Ability

Skill Synergies

  • None

Details

Melee increases your damage and precision with all melee weapons and unarmed.

The formula for damage gained from Melee skill is Base Damage * (1 + 0.7 * Effective Melee Skill / 100). See Combat stats#Precision and Dodge for details on precision mechanics.

Related feats

See Category:Melee feats.

Related items

See Category:Melee Weapons.