Difference between revisions of "Assault Rifles"

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! K&H KH416<br>N16
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! K&H KH416 / N16
 
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! AKX<br>NF F2500
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! AKX / NF F2500
 
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! Chimera<br>Huszar
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! Chimera / Huszar
 
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Revision as of 17:09, 15 March 2016

Assault Rifles are weapons. They use the Guns skill and have a moderate Strength requirement. They come in 7.62mm, 8.6mm and 9mm calibers.

Description

  • Single and burst fire
  • Slight moving penalty
  • No melee penalty
  • Medium-high range
  • High damage output, especially with short range burst
  • High skill requirement
  • Moderate strength requirement (6-7)

Models

Craftable
  • Marauder — mediocre damage spread
  • Huszar — high damage spread, small penalty to burst precision, increased critical chance
  • Hornet — low damage spread, low AP cost, bonus to burst precision, low critical damage bonus
  • Chimera (crafting only) — highest critical damage bonus
Unique

AP cost table

5mm 7.62mm[RR] 7.62mm 8.6mm[RR] 8.6mm 9mm[RR] 9mm
K&H KH416 / N16 12 - - - - - -
Hornet - 9 [B] 11 [B] 10 [B] 12 12 14
Marauder - 11 [B] 13 12 14 - -
AKX / NF F2500 - - 13 - - - -
Chimera / Huszar - - - 12 14 13 16
Steyr-Auch - - - - - - 16

Notes

[RR] Model with Rapid Reloader
[B] Can be Burst fired twice per turn with adrenaline shot.

Assault rifle feats