Difference between revisions of "Melee"

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== Weapon models ==
 
== Weapon models ==
 
=== Fist weapons ===
 
=== Fist weapons ===
* [[Combat Gloves]] (craftable)
+
* {{Itemlink|Combat Gloves}} (craftable)
* [[Brass Knuckles]]
+
* {{Itemlink|Brass Knuckles}}
* [[Boxing Gloves]]
+
* {{Itemlink|Boxing Gloves}}
* [[Power Fist]] (unique)
+
* {{Itemlink|Power Fist}} (unique)
* [[Ripper's Glove]] (unique)
+
* {{Itemlink|Ripper's Glove}} (unique)
* [[The Claw]] (unique)
+
* {{Itemlink|The Claw}} (unique)
  
 
=== Knives ===
 
=== Knives ===
* [[Combat Knife]] (craftable)
+
* {{Itemlink|Combat Knife}} (craftable)
* [[Dagger]] (craftable)
+
* {{Itemlink|Dagger}} (craftable)
* [[Serrated Knife]] (craftable)
+
* {{Itemlink|Serrated Knife}} (craftable)
* [[Shiv]]
+
* {{Itemlink|Shiv}}
* [[Bone Handle Knife]] (unique)
+
* {{Itemlink|Bone Handle Knife}} (unique)
* [[Dehumanizer]] (unique)
+
* {{Itemlink|Dehumanizer}} (unique)
* [[Jackknife]] (unique)
+
* {{Itemlink|Jackknife}} (unique)
* [[Kohlmeier's Lucky Knife]] (unique)
+
* {{Itemlink|Kohlmeier's Lucky Knife}} (unique)
* [[Kukri]] (unique)
+
* {{Itemlink|Kukri}} (unique)
  
 
=== Sledgehammers ===
 
=== Sledgehammers ===
* [[Sledgehammer]] (craftable)
+
* {{Itemlink|Sledgehammer}} (craftable)
* [[Balor's Hammer]] (unique)
+
* {{Itemlink|Balor's Hammer}} (unique)
* [[Mind Cracker]] (unique)
+
* {{Itemlink|Mind Cracker}} (unique)
* [[Quake]] (unique)
+
* {{Itemlink|Quake}} (unique)
  
 
=== Other ===
 
=== Other ===
* [[Butcher's Cleaver]] (unique)
+
* {{Itemlink|Butcher's Cleaver}} (unique)
* [[Crowbar]]
+
* {{Itemlink|Steel Crowbar}}
* [[Unarmed]]
+
* {{Itemlink|Unarmed}}
  
 
== Related feats ==
 
== Related feats ==

Revision as of 04:47, 14 October 2017

Melee is a skill.

Increases damage with melee weapons and unarmed attacks and helps you overcome your target's dodge rating.

In-game description

Related Base Ability

Skill Synergies

  • None

Details

Melee increases your damage and precision with all melee weapons and unarmed.

The formula for damage gained from Melee skill is Base Damage * (1 + 0.7 * Effective Melee Skill / 100). See Combat Stats#Precision and Dodge for details on precision mechanics.

Weapon models

Fist weapons

Knives

Sledgehammers

Other

Related feats

See Category:Melee feats.

Related items