Difference between revisions of "Mind Cracker"

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(Updated infobox, new location needs to be added.)
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| name        = Mind Cracker
 
| name        = Mind Cracker
 
| type        = Melee Weapon
 
| type        = Melee Weapon
| description = The head of this strange sledgehammer doesn't seem to be made from any type of metal and it's filled with some manner of glowing liquid.
+
| description = The head of this strange sledgehammer doesn't seem to be made from any type of metal, and it's filled with some kind of viscous glowing liquid. Staring at it for too long makes your head hurt.
 
| damage      = 50-70 (Mechanical)
 
| damage      = 50-70 (Mechanical)
 
| impactspeed = Very Low
 
| impactspeed = Very Low
| ap          = 25 AP
+
| ap          = 22 AP
 
| range      = Melee
 
| range      = Melee
 
| precision  =  
 
| precision  =  
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| ammotype    =  
 
| ammotype    =  
 
| magcap      =  
 
| magcap      =  
| capabilities= {{On hit|10% chance to stun the living target for 1 turn}}<br><br>{{On hit|Burns 25 of the target's psi points.}}<br><br>{{On hit|25% chance to apply psi inhibition to the target for 2 turns.}}
+
| capabilities= {{On hit|10% chance to stun the living target for 1 turn.}}<br><br>{{On hit|Burns 50 of the target's psi points.}}<br><br>{{On hit|30% chance to apply psi inhibition to the target for 2 turns.}}
 
| incurred    = Ignores mechanical damage threshold when attacking organic targets.<br><br>Damage increased by 10% for every point in strength above 8.
 
| incurred    = Ignores mechanical damage threshold when attacking organic targets.<br><br>Damage increased by 10% for every point in strength above 8.
| onequip    = {{color|red|Equip: Resolve decreased by 50%}}
+
| onequip    = {{color|red|Equip: Psi regeneration decreased by 50}}<br>{{color|red|Equip: Maximum psi points decreased by 20}}<br>{{color|red|Equip: Will decreased by 2}}<br>{{color|red|Equip: Metathermics decreased by 50}}<br>{{color|red|Equip: Thought Control decreased by 50}}<br>{{color|red|Equip: Psychokinesis decreased by 50}}<br>{{color|red|Equip: Temporal Manipulation decreased by 50}}
 
| durability  =  
 
| durability  =  
 
| weight      = 20.00
 
| weight      = 20.00
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== Location ==
 
== Location ==
Found in [[Institute of Tchort]]'s utility section. Accessible with either very high stealth or fighting through the tchortists at the institute.
+
To be added.
  
 
== History ==
 
== History ==

Revision as of 05:24, 3 July 2021

Mind Cracker.png
Mind Cracker
Melee Weapon
The head of this strange sledgehammer doesn't seem to be made from any type of metal, and it's filled with some kind of viscous glowing liquid. Staring at it for too long makes your head hurt.
Damage: 50-70 (Mechanical)
Impact speed: Very Low
Base action points: 22 AP
Range: Melee
Critical chance: 5%
Critical damage bonus: 100%
Minimal strength: 8
On hit: 10% chance to stun the living target for 1 turn.

On hit: Burns 50 of the target's psi points.

On hit: 30% chance to apply psi inhibition to the target for 2 turns.
Ignores mechanical damage threshold when attacking organic targets.

Damage increased by 10% for every point in strength above 8.
Equip: Psi regeneration decreased by 50
Equip: Maximum psi points decreased by 20
Equip: Will decreased by 2
Equip: Metathermics decreased by 50
Equip: Thought Control decreased by 50
Equip: Psychokinesis decreased by 50
Equip: Temporal Manipulation decreased by 50
Weight: 20.00
Value: 25000

Mind Cracker is a unique sledgehammer.

Description

A special anti-psionic sledgehammer. Unfortunately, it also weakens the wielder's defense against psionic attacks and effects.

Location

To be added.

History