Difference between revisions of "Infused Rathound Leather"

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m (added possible crit formula inferred from 14 values)
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In addition to properties of its normal variant, it has special properties for each type of armor it can be used on.
 
In addition to properties of its normal variant, it has special properties for each type of armor it can be used on.
* [[Leather Armor]]: increases critical chance by, depending on quality, roughly 10%, 15% at maximum quality (additive), formula seems to be: 1 + 0,075 * quality, but the result is {{tooltip|chop-off the fractional part if it is lower than 0.5, increase to the higher integer otherwise|rounded half up}}
+
* [[Leather Armor]]: increases critical chance of weapons and unarmed attacks by, depending on quality, roughly 10%, 15% at maximum quality (additive), formula seems to be: 1 + 0,075 * quality, but the result is {{tooltip|chop-off the fractional part if it is lower than 0.5, increase to the higher integer otherwise|rounded half up}}
 
* [[Boots]]: Increases critical chance with unarmed and fist weapons by 2%.
 
* [[Boots]]: Increases critical chance with unarmed and fist weapons by 2%.
 
* [[Tabi Boots]]: Decreases cooldown of [[Dirty Kick]] by 2 turns.
 
* [[Tabi Boots]]: Decreases cooldown of [[Dirty Kick]] by 2 turns.

Revision as of 09:30, 8 March 2022

Infused Rathound Leather.png
Infused Rathound Leather
Component
Rathound skin can be turned into a suit of leather armor. It has been infused with super steel fiber to enhance its properties.
Quality range: 15 - 142 ?
Required crafting skills (as percentage of quality):
Tailoring 80%
Weight: 6.00
Value: 360 + 10 * quality

Infused Rathound Leather is a type of infused leather produced with Blueprint: Infused Leather.

In addition to properties of its normal variant, it has special properties for each type of armor it can be used on.

  • Leather Armor: increases critical chance of weapons and unarmed attacks by, depending on quality, roughly 10%, 15% at maximum quality (additive), formula seems to be: 1 + 0,075 * quality, but the result is rounded half up
  • Boots: Increases critical chance with unarmed and fist weapons by 2%.
  • Tabi Boots: Decreases cooldown of Dirty Kick by 2 turns.
Resistance scaling (Leather Armor)
Item Level
(Quality) 
Mechanical
DR% / DT
 
Cold
DR% / DT
 
8 (50)  21% 8%
9 (55)  21% 9%
10 (60)  22% 9%
11 (65)  23% 9%
12 (70)  23% 10%
13 (75)  24% 10%
14 (80)  25% 11%
15 (85)  25% 11%
16 (90)  26% 11%
17 (95)  27% 12%
18 (100)  28% 12%
19 (105)  28% 12%
20 (110)  29% 10  13%
21 (115)  30% 10  13%
22 (120)  30% 11  14%
23 (125)  31% 11  14%
24 (130)  32% 11  14%
25 (135)  32% 12  15%
26 (140)  33% 12  15%
27 (145)  34% 12  15%
28 (150)  35% 13  16%
29 (155)  35% 13  16%
30 (160)  36% 14  17% 2

Used in