Difference between revisions of "Intimidation"
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| [[Johnny Filth]] || [[Deploy second T-ray emitter]] || 65 || Leave without having to pay or fight [[Zone Boyz]] | | [[Johnny Filth]] || [[Deploy second T-ray emitter]] || 65 || Leave without having to pay or fight [[Zone Boyz]] | ||
+ | |- | ||
+ | | [[Duff]] || [[Retrieve ICPD]] || 75 || Convince him to give you the [[ICPD]] | ||
|- | |- | ||
| [[Mordre]] || None || Impossible || Convince him to tell you who he is | | [[Mordre]] || None || Impossible || Convince him to tell you who he is |
Revision as of 00:54, 14 June 2022
Intimidation is a social skill.
Related Base Ability |
Skill Synergies |
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Details
Intimidation is a social skill mainly used for intimidation dialogue options.
Related items
Headwear
- Death's Grin E (+30)
- Balaclava (+5)
Suit
- Tchortist Robe (+20)
- Gray Officer Armor E (+15)
- Chemical Assault Unit Armor (+10)
- Praetorian Peacekeeper (+10)
- Praetorian Caped Peacekeeper (+10)
- Praetorian Chestguard (+5)
- Armor crafted from Mutated Dog Leather (+5)
Belt
- Bullet Strap Belt (+5)
- Shell Strap Belt E (+5)
- Master Demolitionist Belt (+20)
Boots
- Armor crafted from Mutated Dog Leather (+5)
Weapon
- Jawbone (+10)
- Butcher's Cleaver (+20)
- Høddurform E (+20)
- Sørmirbæren Skærder Knife E (+20)
- Sørmirbæren Skærder Sword E (+20)
- Sørmirbæren Skærder Spear E (+20)
- Sørmirbæren Spirit Staff E (+15)
- Sørmirbæren Staff-spear E (+10)
- Sørmirbæren Knife E (+10)
- Sørmirbæren Sabre E (+10)
- Sørmirbæren Spear E (+10)
Food
- Icon Slackjaw (cocktail) (+15)
Related feats
Intimidation skill checks
- This list is incomplete; you can help by expanding it.
According to other information on this wiki, the highest Intimidation quest skill check appears to be 75 in the base game, 100 in Underrail: Expedition.
Character | Related quest(s) | Skill | Result |
---|---|---|---|
M'lan Ratula | Retake the outposts | 10 | Make him neutral |
M'lan Ratula | Retake the outposts | 30 | Make him leave |
Raider | GMS expedition | 25 | Tell a cool line before attacking |
Raider | GMS expedition | 30 | Be taken to their leader |
Raider Leader | GMS expedition | 20 | Convince him to let you explore the level |
Vince | None | 40 | Get access to northern Junkyard slums |
Anna | Faceless' stolen object | 10 | Know what happened to Hugo |
Cliff | Save Jenny | 30 | Start the quest |
Johnny Filth | Deploy second T-ray emitter | 65 | Leave without having to pay or fight Zone Boyz |
Duff | Retrieve ICPD | 75 | Convince him to give you the ICPD |
Mordre | None | Impossible | Convince him to tell you who he is |
Character | Related quest(s) | Skill | Result |
---|---|---|---|
Wesley | Recover the A-RFID Chip | 60 | Intimidate him to give access to elevator room |
History
- 1.1.2.0 - Initimidation now scales off either Strength or Will (whichever is higher)
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