Difference between revisions of "Sledgehammer"

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m (incurred stats)
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| type          = Melee Weapon
 
| type          = Melee Weapon
 
| description  = Sledgehammer can be a powerful melee weapon in the hands of a strong wielder. This weapon is also equipped with an electroshock generator that discharges electricity on impact that strikes multiple targets.
 
| description  = Sledgehammer can be a powerful melee weapon in the hands of a strong wielder. This weapon is also equipped with an electroshock generator that discharges electricity on impact that strikes multiple targets.
| damage        = 24-38 (Mechanical)
+
| damage        = 28-45 (Mechanical)
 
| impactspeed  = Very Low
 
| impactspeed  = Very Low
 
| ap            = 25 AP
 
| ap            = 25 AP
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On hit: 10% chance to stun the target for 1 turn.
 
On hit: 10% chance to stun the target for 1 turn.
  
On hit: Inflicts 24-47 electricity to the primary target and 12-24 electricity to all nearby enemies. Costs 14 energy.
+
On hit: Inflicts 16-31 electricity to the primary target and 8-16 electricity to all nearby enemies. Costs 6 energy.
 
| orangestats  = Ignores mechanical damage threshold when attacking organic targets.
 
| orangestats  = Ignores mechanical damage threshold when attacking organic targets.
| energy        = 70
+
| energy        = 37
| value        = 9720
+
| durability    = 470 / 470 (electronic)
 +
| value        = 10050
 
}}
 
}}
  
= Crafting =
+
[[Sledgehammer]]s are the heavy hitters of melee weapons. They require high strength to use, ignore mechanical damage threshold of living targets and also have a chance to [[stun]] their target.
[[Sledgehammer]] can be crafted with [[Blueprint: Sledgehammer]].
 
  
= Variants =
+
Despite not ignoring the damage threshold of robotic targets, sledgehammers are still effective against them, since damage is done in large spikes compared to other melee weapons. Sledgehammers can also be crafted with an electroshock generator, further increasing their combat performance against robots.
 +
 
 +
== Crafting ==
 +
Sledgehammer can be crafted with [[Blueprint: Sledgehammer]].
 +
 
 +
== Variants ==
 
* [[Steel Sledgehammer]]
 
* [[Steel Sledgehammer]]
* [[Shock Steel Sledgehammer]]
+
** [[Shock Steel Sledgehammer]]
 +
 
 
* [[Tungsten Steel Sledgehammer]]
 
* [[Tungsten Steel Sledgehammer]]
* [[Shock Tungsten Steel Sledgehammer]]
+
** [[Shock Tungsten Steel Sledgehammer]]
 +
 
  
 
{{Weapons navbox}}
 
{{Weapons navbox}}

Revision as of 00:02, 9 October 2013

Sledgehammer.png
Shock Steel Sledgehammer
Melee Weapon
Sledgehammer can be a powerful melee weapon in the hands of a strong wielder. This weapon is also equipped with an electroshock generator that discharges electricity on impact that strikes multiple targets.
Damage: 28-45 (Mechanical)
Impact speed: Very Low
Base action points: 25 AP
Range: Melee
Critical chance: 5%
Minimal strength: 8
Energy: 37
Durability: 470 / 470 (electronic)
Value: 10050

Sledgehammers are the heavy hitters of melee weapons. They require high strength to use, ignore mechanical damage threshold of living targets and also have a chance to stun their target.

Despite not ignoring the damage threshold of robotic targets, sledgehammers are still effective against them, since damage is done in large spikes compared to other melee weapons. Sledgehammers can also be crafted with an electroshock generator, further increasing their combat performance against robots.

Crafting

Sledgehammer can be crafted with Blueprint: Sledgehammer.

Variants