Difference between revisions of "K&H MP6"
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(Added Refurbishment section) |
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== Description == | == Description == | ||
− | A 9mm SMG with considerable bonuses to precision. It's fairly fast for its caliber and has a good magazine capacity | + | A 9mm SMG with considerable bonuses to precision. It's fairly fast for its caliber and has a good magazine capacity. |
== Location == | == Location == | ||
− | It can be found in the middle south room in [[Lower Depot A east]], one of the rooms with [[Junkyard Mutie]] | + | It can be found in the middle south room in [[Lower Depot A east]], one of the rooms with [[Junkyard Mutie|Junyard Muties]]. |
== Ammo == | == Ammo == | ||
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== Trivia == | == Trivia == | ||
Once again, like so many unique, real world weapons, the letters and numbers are slightly changed making this a reference to the [[wikipedia:Heckler & Koch MP5|Heckler & Koch MP5]]. | Once again, like so many unique, real world weapons, the letters and numbers are slightly changed making this a reference to the [[wikipedia:Heckler & Koch MP5|Heckler & Koch MP5]]. | ||
+ | |||
+ | == Refurbishment == | ||
+ | The weapon can be refurbished by [[Myles]] in [[Rail Crossing]] for '''500''' {{charon}} using {{Itemlink|SMG Frame: Jackrabbit}} (Quality '''115''' or higher) and {{Itemlink|Muzzle Brake}}. Cost can be reduced to '''300''' {{charon}} by bringing him [[Pistol and Submachine Gun Technical Manuals, by Hugo Thompson]] or [[Old World Firearms, by Mikhail Browning]]. | ||
== History == | == History == |
Revision as of 09:10, 29 October 2023
| |||
It's an old world 9mm sub-machine gun. It's reliable and precise even during prolonged bursts. | |||
Damage: 18-26 (Mechanical) | |||
Impact speed: Medium | |||
Base action points: 14 AP | |||
Range: 9 (optimal: 6) | |||
Precision: +5% | |||
Burst precision: +15% | |||
Critical chance: 5% | |||
Critical damage bonus: 100% | |||
Minimal weapon skill: 45 | |||
Ammo type: 9mm rounds | |||
Magazine capacity: 30 | |||
Use: Unload all the ammo from the weapon. (AP: 5) | |||
Durability: 870 / 870 (mechanical) | |||
Weight: 2.70 | |||
Value: 8000
|
| |||
It's an old world 9mm sub-machine gun. It's reliable and precise even during prolonged bursts. | |||
Damage: 28-37 (Mechanical) | |||
Impact speed: Medium | |||
Base action points: 14 AP | |||
Range: 9 (optimal: 6) | |||
Precision: +5% | |||
Burst precision: +15% | |||
Extra burst shots: 1 | |||
Critical chance: 5% | |||
Critical damage bonus: 100% | |||
Minimal weapon skill: 65 | |||
Ammo type: 9mm rounds | |||
Magazine capacity: 30 | |||
Use: Unload all the ammo from the weapon. (AP: 5) | |||
Durability: 1860 / 1860 (mechanical) | |||
Weight: 2.70 | |||
Value: 12000
|
The MP6 is a unique SMG.
Description
A 9mm SMG with considerable bonuses to precision. It's fairly fast for its caliber and has a good magazine capacity.
Location
It can be found in the middle south room in Lower Depot A east, one of the rooms with Junyard Muties.
Ammo
Trivia
Once again, like so many unique, real world weapons, the letters and numbers are slightly changed making this a reference to the Heckler & Koch MP5.
Refurbishment
The weapon can be refurbished by Myles in Rail Crossing for 500 using SMG Frame: Jackrabbit (Quality 115 or higher) and Muzzle Brake. Cost can be reduced to 300 by bringing him Pistol and Submachine Gun Technical Manuals, by Hugo Thompson or Old World Firearms, by Mikhail Browning.
History