Difference between revisions of "EMP Mine"

From Underrail Wiki
Jump to navigation Jump to search
m (item weight)
Line 1: Line 1:
 
{{infobox item
 
{{infobox item
| image         = Items_explosives_emp_mine.png
+
| image       = Items_explosives_emp_mine.png
| itemquality   = high
+
| itemquality = high
| name         = EMP Mine
+
| name       = EMP Mine
| type         = Trap
+
| type       = Trap
| description   = This mine discharges powerful electromagnetic pulse when triggered, damaging and disabling electronic equipment.
+
| description = This mine discharges powerful electromagnetic pulse when triggered, damaging and disabling electronic equipment.
| whitestats   = Required skill: 25
+
| whitestats = Required skill: 25
 
Detection difficulty: 100%
 
Detection difficulty: 100%
| greenstats   = Use: Place an EMP mine on targeted spot. When triggered all automatons caught in the blast take 30-45 electricity damage (this damage bypasses resistances and shields) and are stunned for 2 turns. All other targets have their electronic equipment immediately drained of all energy and receive electrical damage equal to 50% of energy drained.
+
| greenstats = Use: Place an EMP mine on targeted spot. When triggered all automatons caught in the blast take 30-45 electricity damage (this damage bypasses resistances and shields) and are stunned for 2 turns. All other targets have their electronic equipment immediately drained of all energy and receive electrical damage equal to 50% of energy drained.
 
(Cooldown: 10s)
 
(Cooldown: 10s)
| whitestats2   = Cannot be used in combat
+
| whitestats2 = Cannot be used in combat
| value         = 600
+
| weight      = 2,00
 +
| value       = 600
 
}}
 
}}
  

Revision as of 05:05, 17 June 2014

EMP Mine.png
EMP Mine
Trap
This mine discharges powerful electromagnetic pulse when triggered, damaging and disabling electronic equipment.
Weight: 2,00
Value: 600

EMP Mines are excellent against robots, like EMP Grenades.

Crafting

EMP Mine can be crafted with Blueprint: EMP Mine.

Other info

Stackable: Yes (10)