Ripper's Glove
Revision as of 16:34, 24 July 2019 by WikimanBot (talk | contribs)
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Fingertips of this glove are lined with wicked talons designed specifically to tear skin and rip flesh. | |||
Damage: 5-15 | |||
Impact speed: Very Low | |||
Base action points: 12 AP | |||
Range: Melee | |||
Critical chance: 4% | |||
Critical damage bonus: 85% | |||
Bypasses 80% of target's energy shield. Damage increased by 5% for every point in strength above 5. On hit: 25% chance to inflict a bleeding wound that deals additional 85% damage over 3 turns. On hit: 25% chance to inflict a bleeding wound that deals additional 85% damage over 3 turns. On hit: 25% chance to inflict a bleeding wound that deals additional 85% damage over 3 turns. | |||
Incurs 125% of mechanical damage resistance and threshold. | |||
Durability: 1410 / 1410 (fabric) | |||
Weight: 0.25 | |||
Value: 7000
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Rippers's Glove is a unique combat glove.
Description
A special kind of combat glove that has higher chance to cause Bleeding Wounds than any other weapon.
Location
Wielded by Lunatic Ripper in Utility Station 7 adjacent to Harpocrates Station.
History