Dragunov

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Dragunov.png
Dragunov
Sniper Rifle
Dragunov is an old style sniper rifle. It's reliable, durable and has a high rate of fire.
Damage: 35-70 (Mechanical)
Impact speed: High
Base action points: 25 AP
Range: 20 (optimal: 14)
Close quarters precision: -25%
Move and shoot precision: -25%
Critical chance: 10%
Critical damage bonus: 100%
Minimal strength: 5
Minimal weapon skill: 55
On shoot: 40% chance to restore 10 to 20 action points. Can only occur once per turn.
Ammo type: 7.62mm rounds
Magazine capacity: 10
Use: Unload all the ammo from the weapon.
(AP: 5)
Durability: 1050 / 1050 (mechanical)
Weight: 3.50
Value: 8000
v · d · e
Refurbished Dragunov.png
Refurbished Dragunov
Sniper Rifle
Dragunov is an old style sniper rifle. It's reliable, durable and has a high rate of fire.
Damage: 45-85 (Mechanical)
Impact speed: High
Base action points: 25 AP
Range: 20 (optimal: 14)
Precision: +5%
Close quarters precision: -15%
Move and shoot precision: -15%
Critical chance: 10%
Critical damage bonus: 100%
Minimal strength: 5
Minimal weapon skill: 75
On shoot: 50% chance to restore 10 to 20 action points. Can only occur once per turn.
Ammo type: 7.62mm rounds
Magazine capacity: 10
Use: Unload all the ammo from the weapon.
(AP: 5)
Durability: 1770 / 1770 (mechanical)
Weight: 3.50
Value: 12000
v · d · e

The Dragunov is a unique sniper rifle.

Description

A sniper rifle with an exceptionally low AP cost and relatively low close quarters and move and shoot penalties. The Dragunov essentially has an in-built Rapid Reloader with a significantly increased chance of triggering (40%/50% vs 25% chance). Can be refurbished with a Sniper Rifle Frame: Spearhead, a High Resolution Digital Scope, and 600 Charons.

Location

It can be found in Rail Crossing, area South Tunnels (beneath Train Depot), in a locker in the north room.

Ammo

History

  • 1.1.5.0 - Changed stats, added refurbished version
  • 1.1.2.0: Increased AP cost from 25 to 30, increased damage from 50-75 to 50-80, added on shoot proc.
  • 1.0.3.6: Increased value
  • 1.0.0.0: added strength requirement, increased damage from 45-60 to 50-75
  • 0.1.10.0: introduced