Red Dragon
This page contains content from Underrail: Expedition expansion.
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An exquisitely made black and red katana, equipped with an energy edge emitter. | |||
Damage: 30-40 (Mechanical) | |||
Impact speed: Very Low | |||
Base action points: 16 AP | |||
Range: Melee | |||
Critical chance: 2% | |||
Critical damage bonus: 300% | |||
Minimal strength: 5 | |||
On hit: Carves up a living target for 3 turns, reducing its action points by 2 and increasing the chance the target will get critically hit by 3%. Stacks 5 times. On hit: Inflicts 75-100 energy damage to the target. Costs 20 energy. | |||
Incurs 125% of mechanical damage resistance and threshold. Damage increased by 7% for every point in strength above 6. | |||
Equip: Decapitate critical chance increased by 20% Equip: Dodge increased by 25 | |||
Requirements:
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Energy: 140 | |||
Durability: 1770 / 1770 (electronic) | |||
Weight: 2.50 | |||
Value: 30000
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Red Dragon is a unique sword.
Description
The Red Dragon is a sword used by Aran. It got a energy emitter which deals extra energy damage to its target if charged. This is pretty useful against targets with high mechanical resistance and low energy resistance.
With a high enough mercantile skill you can give Aran the Acorn in exchange for the Red Dragon.
It works with all sword feats.
Critical hit chance sources | ||||
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Source | Crit | For | Type | Notes |
Dexterity | Varies | Melee attacks | Base Ability | |
Recklessness | +7% | Weapons, Unarmed | Feat | |
Recklessness | +10% | Weapons, Unarmed | Specialization | |
Psychosis | +15% | Psi | Feat | |
Psychosis | +10% | Psi | Specialization | |
Steadfast Aim | Varies | Pistols | Feat | |
Survival Instincts | +30% | Weapons, Unarmed, Psi | Feat | Only when <30% HP |
Survival Instincts: Critical Chance | +10% | Weapons, Unarmed, Psi | Specialization | Only when <30% HP |
Scrutinous | +7% | Weapons, Unarmed | Feat | |
Pellet Mayhem E | Varies | Shotgun attacks | Feat | |
Body Horror E | +3% | Weapons, Unarmed | Feat | Only against fleshy foes |
Ambush | Varies | Ranged weapons | Feat | Situational |
Seeker Goggles | Varies | Ranged weapons | Headwear | |
Neuroscopic Headband | Varies | Psi | Headwear | |
Wizard Hat | +10% | Psi | Headwear | |
Death's Grin E | +2% | All | Headwear | |
Infused Rathound Leather Armor | Varies | Weapons, Unarmed | Armor Suit | |
JKK Tactful Jacket | +2% | Ranged weapons | Armor Suit | |
Coretech Energizing Vest | +3% | Energy pistol attacks | Armor Suit | |
Phantom Dancer E | +3% | Sword attacks | Armor Suit | |
Psychophract Exoskeleton HD | +3% | Psychokinesis and Metathermics psi attacks | Armor Suit | |
Infused Rathound Leather Boots | +2% | Unarmed attacks and fist weapons | Boots | |
Sørmirbæren Staff-spear E | +3% | Psi | Spear | |
Høddurform E | +5% | Psi | Spear | |
Red Dragon E | +20% | Decapitate | Sword | |
Focus Stim | +15% | Weapons, Unarmed, Psi | Drug | Temporary |
Absence | +16,6% | Psi | Food | Temporary |
Core Chips | +2% | Weapons, Unarmed | Food | Temporary |
Hardcore Chips | +5% | Weapons, Unarmed | Food | Temporary |
Mystery Candy | +5% | Weapons, Unarmed, Psi | Food | Temporary |
Tattoo: Anarchy | +1% | Weapons and Unarmed attacks | Tattoo | |
Tattoo: Skulljacked HD | +2% | Psi | Tattoo | Only while wearing armor suit with (unmodified) armor penalty of 50% or higher |
Escalated Psionic Innervation HD | Varies | Psychokinesis or Metathermics psi attacks | Special ability | Temporary |
Location
Dropped by Aran in Core City slums.
History
- 1.1.0 (Expedition) - introduced