AKX
Jump to navigation
Jump to search
| |||
Though of modest appearance, this old world rifle is basically indestructible. | |||
Damage: 25-40 (Mechanical) | |||
Impact speed: High | |||
Base action points: 13 AP | |||
Range: 14 (optimal: 10) | |||
Move and shoot precision: -5% | |||
Burst precision: -3% | |||
Critical chance: 5% | |||
Critical damage bonus: 115% | |||
Minimal strength: 6 | |||
Minimal weapon skill: 55 | |||
Equip: Resolve increased by 15% | |||
Ammo type: 7.62mm rounds | |||
Magazine capacity: 30 | |||
Use: Unload all the ammo from the weapon. (AP: 5) | |||
Weight: 3.50 | |||
Value: 7000
|
| |||
Though of modest appearance, this old world rifle is basically indestructible. Unfortunately, the impression of historic ruggedness and perseverance seems to have been diminished by its refurbishment. | |||
Damage: 28-48 (Mechanical) | |||
Impact speed: High | |||
Base action points: 13 AP | |||
Range: 14 (optimal: 10) | |||
Move and shoot precision: -5% | |||
Burst precision: -3% | |||
Critical chance: 5% | |||
Critical damage bonus: 125% | |||
Minimal strength: 6 | |||
Minimal weapon skill: 70 | |||
Ammo type: 7.62mm rounds | |||
Magazine capacity: 30 | |||
Use: Unload all the ammo from the weapon. (AP: 5) | |||
Weight: 3.50 | |||
Value: 10000
|
The AKX is a unique assault rifle.
Description
The AKX has an average action point cost for an assault rifle, infinite durability and uses the common 7.62 ammo, although it's precision and damage are nothing special.
Location
Used by Kokoschka.
Ammo
- 7.62mm: Standard, JHP, W2C, Micro-Shrapnel
History
- 1.0.4 - AKX is now indestructible (it won't take damage from use) and has been moved from the train hijacker to Kokoschka
- 1.0.3 - Increased value, fixed impact speed and precision penalties
- 1.0.0.0 - introduced
Trivia
The AKX is likely based on the real world AKM.