Electroshock Generator
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Electroshock Generator is an electronic part. It adds Electricity damage to melee weapons when powered by batteries.
Equipment | Min damage | Max damage | Energy cost |
---|---|---|---|
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50% of max | 1.00 x Quality | 3 + 0.125 x Quality |
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50% of max | Verify | Verify |
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50% of max | Verify | Verify |
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50% of max | 0.35 x Quality | 3 + 0.0437 x Quality |
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50% of max | 0.25 x Quality | 3 + 0.0312 x Quality |
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Verify | Verify | Verify |
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5 + 0.142 x Quality | 10 + 0.25 x Quality | 3 + 0.125 x Quality |
Melee electroshock damage inflicted to nearby targets is half of primary damage. Eg. A Shock Sledgehammer with Quality 50 Electroshock Generator inflicts 25-50 Electricity damage to primary target and 12-25 Electricity damage to adjacent secondary targets.
Used in
Blueprint: Energy Pistol
Blueprint: Taser
Blueprint: Sledgehammer (optional)
Blueprint: Combat Gloves (optional)
Blueprint: Combat Knife (optional)
Blueprint: Machete E (optional)
Blueprint: Spear E (optional)
History
- 0.1.12.0: added electroshock pistols
- 0.1.11.0: added craftable tasers
- 0.1.10.0: added electrical knives
- 0.1.9.0: added combat gloves, electroshock weapon crafting now requires energy core
- 0.1.4.0: introduced (shock sledgehammers)
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