Quake

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Revision as of 12:07, 21 January 2016 by Wikiman (talk | contribs) (unique weapon)
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Quake.png
Quake
Melee Weapon
The head of this hammer is designed so that it begins to vibrate as it's swung.
Damage: 46-60 (Mechanical)
Impact speed: Very Low
Base action points: 25 AP
Range: Melee
Critical chance: 5%
Critical damage bonus: 100%
Minimal strength: 8
Damage increased by 10% for every point in strength above 8.

On hit: 50% chance to daze the living target for 1 turn

On hit: 10% chance to stun the living target for 1 turn
Ignores mechanical damge threshold when attacking organic targets.
Energy: 90
Weight: 25.00
Value: 2800

Quake is a unique weapon.