Marauder
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This is 7.62mm caliber Marauder type assault rifle. | |||
Damage: 13-31 (Mechanical) | |||
Impact speed: High | |||
Base action points: 13 AP | |||
Range: 14 (optimal: 10) | |||
Move and shoot precision: -5% | |||
Critical chance: 5% | |||
Critical damage bonus: 100% | |||
Minimal strength: 6 | |||
Minimal weapon skill: 45 | |||
Ammo type: 7.62mm rounds | |||
Magazine capacity: 30 | |||
Use: Unload all the ammo from the weapon. (AP: 5) | |||
Durability: 690 / 690 (mechanical) | |||
Can be disassembled. | |||
Weight: 4.25 | |||
Value: 4290
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This is 8.6mm caliber Marauder type assault rifle. | |||
Damage: 13-37 (Mechanical) | |||
Impact speed: High | |||
Base action points: 14 AP | |||
Range: 14 (optimal: 10) | |||
Move and shoot precision: -5% | |||
Critical chance: 5% | |||
Critical damage bonus: 100% | |||
Minimal strength: 6 | |||
Minimal weapon skill: 45 | |||
Ammo type: 8.6mm rounds | |||
Magazine capacity: 25 | |||
Use: Unload all the ammo from the weapon. (AP: 5) | |||
Durability: 690 / 690 (mechanical) | |||
Can be disassembled. | |||
Weight: 4.33 | |||
Value: 5040
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Marauder is an assault rifle model. All infobox examples on this article are crafted from Quality 50 components unless noted otherwise.
Description
The Marauder assault rifle comes in the very common 7.62mm and 8.6mm calibers. Compared to Huszars of similar quality and attachments, it has wider damage range and thus less consistent damage output.
Crafting
It is based on Assault Rifle Frame: Marauder. Quality of the frame determines the weapon's damage potential and durability.
- For more details on its components, see Blueprint: Assault Rifle.
Variants
Caliber
7.62mm Marauder (13 base AP cost, 30 magazine capacity)
8.6mm Marauder (14 base AP cost, 25 magazine capacity)
Enhancements
Scoped Marauder (Scope, +6% precision, +2% critical chance)
Scoped Marauder (Anatomically-Aware Scope, +50% critical damage bonus)
Scoped Marauder (High Resolution Digital Scope, +10% critical chance)
Marauder Bipod (Rifle Bipod, +10% precision, +2 base AP cost)
Marauder XM (Extended Rifle Magazine, +20% magazine capacity)
Compensated Marauder (Barrel Compensator, +15% Burst precision)
Muzzled Marauder (Muzzle Brake, 2 Extra burst shots)
Rapid Marauder (Rapid Reloader, -20% Base AP cost)
Smart Marauder (Smart Module, increased damage with special attacks)
Ammo
- 7.62mm: Standard, JHP, W2C, Micro-Shrapnel
- 8.6mm: Standard, JHP, W2C, Incendiary