Intimidation
Intimidation is a social skill.
Related Base Ability |
Skill Synergies |
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Details
Intimidation is a social skill mainly used for intimidation dialogue options.
Related items
Headwear
- Death's Grin E (+30)
- Balaclava (+5)
Suit
- Tchortist Robe (+20)
- Gray Officer Armor E (+15)
- Chemical Assault Unit Armor (+10)
- Praetorian Peacekeeper (+10)
- Praetorian Caped Peacekeeper (+10)
- Praetorian Chestguard (+5)
- Armor crafted from Mutated Dog Leather (+5)
Belt
- Bullet Strap Belt (+5)
- Shell Strap Belt E (+5)
- Launcher Grenade Strap Belt HD (+5)
- Master Demolitionist Belt (+20)
Boots
- Armor crafted from Mutated Dog Leather (+5)
Weapon
- Jawbone (+15)
- Butcher's Cleaver (+20)
- Barbaton E (+10)
- Black Blade E (+10)
- Høddurform E (+20)
- Sørmirbæren Skærder Knife E (+20)
- Sørmirbæren Skærder Sledgehammer E (+20)
- Sørmirbæren Skærder Sword E (+20)
- Sørmirbæren Skærder Spear E (+20)
- Sørmirbæren Spirit Staff E (+15)
- Sørmirbæren Staff-spear E (+10)
- Sørmirbæren Knife E (+10)
- Sørmirbæren Sabre E (+10)
- Sørmirbæren Spear E (+10)
- Chainsword E (+15)
Food
- Slackjaw (cocktail) (+15)
Related feats
Intimidation skill checks
- This list is incomplete; you can help by expanding it.
According to other information on this wiki, the highest Intimidation quest skill check appears to be 75 in the base game, 100 in Underrail: Expedition.
Character | Related quest(s) | Skill | Result |
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M'lan Ratula | Retake the outposts | 10 | Make him neutral |
M'lan Ratula | Retake the outposts | 30 | Make him leave |
Raider | GMS expedition | 25 | Tell a cool line before attacking |
Raider | GMS expedition | 30 | Be taken to their leader |
Raider Leader | GMS expedition | 20 | Convince him to let you explore the level |
Vince | None | 35 | Get access to northern Junkyard slums |
Anna | Faceless' stolen object | 10 | Know what happened to Hugo |
Cliff | Save Jenny | 30 | Start the quest |
Hobo | None | 45 | Convince him to stop digging in your dumpster |
Bandit (Lower Underrail) |
None | 50 | Pass without paying |
Gangster (Drop Zone) |
Recover tunneler | 50 | Scare gangsters away |
Oskar | Meet Lenox Pierce | 50 | Get information from him for free |
Jared | Catch the med thief | 50 | Get fifty charons from the thief in exchange for silence |
Superintendent Rubin | Rob Protectorate warehouse | 60 | Get access to the utility room |
Joey | Faceless' stolen object | 60 | Allows to negotiate with Jacek |
Johnny Filth | Deploy second T-ray emitter | 65 | Leave without having to pay or fight Zone Boyz |
Holloway | Renegade soldiers | 75 | Convince him to surrender |
Duff | Retrieve ICPD | 75 | Convince him to give you the ICPD |
Faceless Mindreader | Save Buzzer | Impossible | Save Buzzer peacefully (see Faceless relations) |
Mordre | None | Impossible | Convince him to tell you who he is |
Character | Related quest(s) | Skill | Result |
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Zoner Ma | Dude's other quest | 30 | Allows to search the apartment |
Yahota | Defend the island | 70 | Impress her in your first meeting (flavor only) |
Exiled Mutie Guard | Recover the A-RFID Chip | 75 | Allows to enter the Mutie Refuge |
Wesley | Recover the A-RFID Chip | 60 | Intimidate him to give access to elevator room |
D' Flinger | None | 80 | Bet 400 charons in a throwing contest |
95 | Bet 500 charons in a throwing contest | ||
Doberman (The Rig) | The Rig Attack | 90 | Prevail in the staring contest |
Yngwar | None | 100 | Make him non-hostile |
History
- 1.1.2.0 - Initimidation now scales off either Strength or Will (whichever is higher)
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