Sting
Jump to navigation
Jump to search
| |||
| This is a 84mm caliber Sting type rocket launcher. | |||
| Damage: 49-114 (Mechanical) | |||
| Impact speed: Very High | |||
| Base action points: 45 AP | |||
| Range: 14 (optimal: 8) | |||
| Precision: -5% | |||
| Close quarters precision: -30% | |||
| Move and shoot precision: -15% | |||
| Critical chance: 5% | |||
| Critical damage bonus: 100% | |||
| Minimal strength: 8 | |||
| Minimal weapon skill: 75 | |||
| Back Blast: Deals 25% nominal damage as heat damage to everything in the tile immediately behind the user. If the tile is blocked by an obstacle, the damage is dealt to the user. | |||
| Ammo type: 84mm rockets | |||
| Magazine capacity: 1 | |||
| Reloading cost: 200% | |||
| Special abilities:
| |||
| Use: Unload all the ammo from the weapon. (AP: 5) | |||
| Durability: 690 / 690 (mechanical) | |||
| Can be disassembled. | |||
| Weight: 23.00 | |||
Value: 14100
| |||
Sting is a rocket launcher model. All infobox examples on this article are crafted from Quality 50 components unless noted otherwise.
Description
Sting rocket launcher uses 84mm caliber rockets. It's the most basic rocket launcher type.
Crafting
It is based on Rocket Launcher Assembly Tube: Sting. Quality of the frame determines the weapon's damage potential and durability.
- For more details on its components, see Blueprint: Rocket Launcher.
Variants
Firing Mechanisms
Sting (Rocket Launcher Firing Mechanism, -5% Precision, 45 AP cost)
Ergonomic Sting (Ergonomic Rocket Launcher Firing Mechanism, no precision penalty, 45 AP cost)
Lean Sting (Lean Rocket Launcher Firing Mechanism, -5% Precision, 40 AP cost)
Note: Rocket launchers created with different firing mechanisms have same name in game and are stated like this for readability
Enhancements
Sighted Sting (Launcher Ironsights, +5% Precision, +1 optimal range)
Scoped Sting (Launcher Scope, +6% Precision, +3% critical chance, +10% close quarters penalty, +2 optimal range)
Airburst Sting (Airburst Scope, +5% Precision, +10% close quarters penalty, +2 optimal range, rockets now explode when hitting water)
Sting Bipod (Rifle Bipod, +10% Precision, +5 AP cost, +5% Move and Shoot penalty)
Sting Tactical (Forward Grip, +3% Precision, -5% Move and Shoot penalty)
Sting EMRAC (Electromagnetic Rail Catapult, +2% Precision, no back blast)
Ammo
84mm Cave Shaker Rocket
84mm High-Explosive Rocket
84mm Kinetic Energy Penetrator Rocket
84mm White Phosphorus Rocket