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Messages - Tygrende

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346
Bugs / Re: [Foundry] Killing "The Beast" Twice
« on: January 15, 2016, 12:48:18 pm »
In the case of the beast, I don't even see the point in it being indestructible.
But it's the whole point of the quest. It's supposed to be invulnerable to any conventional weapons or explosives, otherwise the town wouldn't need your help.

347
Bugs / Re: [Foundry] Killing "The Beast" Twice
« on: January 14, 2016, 09:21:55 pm »
Using Expose Weakness to kill otherwise unkillable NPCs/creatures is most likely an unintended exploit.

As far as I know it's also possible to kill Tanner if one is resourceful enough.

348
Bugs / Re: 1.0.0.7 Cannot ally with Faceless
« on: January 14, 2016, 04:50:47 pm »
Here you go:

https://www.dropbox.com/s/iv1s0cs92rfaiw7/3.rar?dl=0&preview=3.rar

Sneaked into the shop and persuaded the mindreader, helped the group near the Foundry, saved the caged Faceless and gave him and adv. hypo. Never killed a single one.

I'm right before speaking to Eidein for the 1st time.

349
Bugs / Re: Zone Transition Fail (another one yeah)
« on: January 12, 2016, 06:13:53 pm »
You shouldn't have any issues if you start a new game.

I started a new game and everything was and is fine. It's the save that's corrupted, not the game itself.

I really recommend you do a save rotation from now on though.

350
Bugs / Re: Zone Transition Fail (another one yeah)
« on: January 12, 2016, 06:10:10 pm »
admin@underrail.com

But it's probably best to wait until he ask you himself. In the meantime you can upload your save somewhere so he can fix it somewhat later.

351
Bugs / Re: Zone Transition Fail (another one yeah)
« on: January 12, 2016, 06:04:01 pm »
It's very likely that the crash corrupted several location files in your save, that was the case for me.

I recommend that you go back to a pre-crash save if you have any, and if not, upload your save and ask Styg to fix them. Corrupted locations will be reset (as if you never been there) but it's better than nothing.

Also, try keeping 3 different saves, and rotate between all of them. That way you will lose only a few hours of progress if any crashes happen again.

352
Bugs / Re: Zone Transition Fail (another one yeah)
« on: January 12, 2016, 05:49:03 pm »
Have your computer crashed while in-game, by chance?

From my experience Underrail is not really crash-friendly. A single crash corrupted all my recent saves and caused transition failures, but those from hours before worked just fine.

Also, instead of being mad (which is understandable of course) and complaining, you should upload your save somewhere and email the crash logs to Styg. I had a similar issue and he said that he really has no idea what could cause this, so it's not like they are not trying to fix this.


353
General / Re: A response to "Help me threads"; A build for n00bs
« on: January 10, 2016, 10:32:27 pm »
Power Management is also not the best choice if your main weapons are firearms.

My 1500-2000 capacity energy shields disagree with you.

While I agree that Gun Nut is not very good, (if it would be 20% more minimal/total damage instead then it would be much better imo) but it's a nice addition to Power Management,  which is fantastic on any build with electronics.

Not to mention 3 INT means you won't be able to craft anything decent before reaching high enough level, basically making you play with underleveled gear for the most of the game. You don't start at level 25, you need to consider how your build performs through the whole game.

354
General / Shield rechargers?
« on: January 10, 2016, 01:30:41 am »
According to the wiki, there is not only a blueprint for them, but also unique components to craft it and such, all with textures, working formulas and basically ready to be put into the game.

But the only example of shield recharging I ever seen in the game are the plasma sentries in Arke power plant.

I wonder if there are any plans to implement them (perhaps in an expansion/DLC/sequel/whatever?) or is just an abandoned idea that didn't make it into the game? I predict it's the latter, but they would be great to have, especially in those rare fights where enemies use EMP grenades.

355
Bugs / Re: gas grenade doesn't turn the affected NPCs hostile
« on: January 10, 2016, 12:46:45 am »
It's super stimpaks all over again.

356
General / Re: Easy way to defeat end boss(mega spolier)
« on: January 06, 2016, 07:35:30 pm »
What about sharpshooter? That's 75% more crit damage with Critical Power.

But the main issue is probably the fact that not only crossbows don't get any armor piercing ammo, they incur 125% mechanical damage resistance, so they are at a double disadvantage.

From my experience they are only good at picking off lone enemies without aggroing others (because silenced guns suck) and have the best synergy with traps, but that's it.

357
General / Re: Easy way to defeat end boss(mega spolier)
« on: January 06, 2016, 06:24:57 pm »
Feel free to post it, I'm curious.

I think I could actually one shot him with really high quality Reaper, smart module and smart goggles. I was using pretty average Spearhead with good smart module and motion tracking goggles, so it' not even the best I could do.

358
General / Re: Crowd control for non psion/crossbow users?
« on: January 05, 2016, 10:31:59 pm »
Flashbangs and molotovs you already know, 4 turns of cooldown.

If you have mechanics and 65 chemistry, you can craft  incendiary rounds rounds to have a 35% to set target on fire and scare him off, but it's unreliable and 65 in chemistry is quite much. In my experience Blaine form underpassages sells it from time to time.

Dirty kick can be used with any weapon but if you don't have any points in melee you probably won't hit with it.

Kneecap shot to outrun single enemy.

My favourite is taser. 10 AP for short range 1 turn stun, with only 3 turns of cooldown. 

359
I doubt Styg browses through all the topics on General.

Would be nice if this was moved to Bugs instead.

360
To me it sounds like a bug where "saving Buzzer by passing a persuasion check" is by mistake equal to "saving Buzzer by killing the Mind Reader", but I cannot be sure.

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