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General / New ways to learn Psi Abilities
« on: April 25, 2023, 11:14:44 pm »
Playing Underrail, I've noticed that there are 2 main ways to learn psi abilities:
1. Finding (or buying) a psionic mentor device.
2. Paying one of the four trainers you meet at the start of the game to teach you the basics.
There is one exception however; Bilocation, which can only be obtained by attuning yourself to the mysterious pillars at Silent Isle. (If your stats aren't high enough, you will likely be killed by 5 psionic clones of yourself). Learning to rift-walk also sort of counts I suppose.
We will likely see the return of old psionic abilities in Infusion and it is certainly possible that there will be new ones. What I'm hoping to see is maybe some more unique ways to obtain certain psi abilities. For example, maybe taught to you as a potential reward at the end of a quest or questline, attuning with a powerful psionic creature or entity, witnessing some sort of anomaly and then being able to duplicate it yourself, having it implanted into your brain by some sort of experimental device or mutagen, maybe even locked behind one of those infamous puzzle quests. (Let's face it, there's gonna be another one. Hey, somebody had to say it.)
It would be a way to separate the more common and well known abilities with some that are more unique/powerful/interesting.
Thoughts?
1. Finding (or buying) a psionic mentor device.
2. Paying one of the four trainers you meet at the start of the game to teach you the basics.
There is one exception however; Bilocation, which can only be obtained by attuning yourself to the mysterious pillars at Silent Isle. (If your stats aren't high enough, you will likely be killed by 5 psionic clones of yourself). Learning to rift-walk also sort of counts I suppose.
We will likely see the return of old psionic abilities in Infusion and it is certainly possible that there will be new ones. What I'm hoping to see is maybe some more unique ways to obtain certain psi abilities. For example, maybe taught to you as a potential reward at the end of a quest or questline, attuning with a powerful psionic creature or entity, witnessing some sort of anomaly and then being able to duplicate it yourself, having it implanted into your brain by some sort of experimental device or mutagen, maybe even locked behind one of those infamous puzzle quests. (Let's face it, there's gonna be another one. Hey, somebody had to say it.)
It would be a way to separate the more common and well known abilities with some that are more unique/powerful/interesting.
Thoughts?