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Messages - Dungeonfrog

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1
Bugs / Re: Heavy Duty DLC zone transiton bug
« on: November 01, 2023, 09:11:31 pm »
An update as the problem is related to the antivirus though this time its a different problem as the exe was already excluded from the firewall which was normally enough though not this time.

Rather than the antivirus generally not trusting the exe the problem lies in the way the exe tries to access date the antivirus regards as 'private'.

The main problem seems to be the exe trying to access the Bulk.map when it tries to autosave.

Disabling autosaving in the menu circumvents the problem and allows you to transition between zones.

The solution seems to exclude the exe not only from the antivirus firewall (which was until now enough to prevent any problems) but to exclude the exe also from the function that is suppossed to protect your information.

The error log:

Error: System.Exception: Failed to save game 'autosave'. Exception: System.UnauthorizedAccessException: bulk.map ***
   bij System.IO.Directory.DeleteHelper(String fullPath, String userPath, Boolean recursive, Boolean throwOnTopLevelDirectoryNotFound, WIN32_FIND_DATA& data)
   bij System.IO.Directory.Delete(String fullPath, String userPath, Boolean recursive, Boolean checkHost)
   bij d3v.aqm(String A_0, Boolean A_1, Boolean A_2) ---> System.UnauthorizedAccessException: ***Bulkmap**
   bij System.IO.Directory.DeleteHelper(String fullPath, String userPath, Boolean recursive, Boolean throwOnTopLevelDirectoryNotFound, WIN32_FIND_DATA& data)
   bij System.IO.Directory.Delete(String fullPath, String userPath, Boolean recursive, Boolean checkHost)
   bij d3v.aqm(String A_0, Boolean A_1, Boolean A_2)
   --- Einde van intern uitzonderingsstackpad ---
   bij dsp.LogAndThrow[T](Exception innerException, LogSeverity severity, String message, Object[] messageArgs)
   bij d3v.aqm(String A_0, Boolean A_1, Boolean A_2)
   bij b01.adr(e27 A_0)
   bij bsf.f(e27 A_0)
   bij b7d.adr(e27 A_0)
   bij bsf.f(e27 A_0)


2
Bugs / Re: Heavy Duty DLC zone transiton bug
« on: November 01, 2023, 06:45:59 pm »
Wish it was as easy for me. Not only is not possible to tranition between zones starting a new game is also borked. Clean install and repairing the files did nothing.

3
Ah, I see. Yes Usha had the belt. Eidlein could have just as well pointed me to her (or Lydia or the appropriate department head) as that would  have made it more consistent and less easy to overlook.

4
Yes that is the case, but I don't receive any of the listed reward when joining any one of the three investigation sections.

5
Now that you mention it, I also did not receive this ite under the same circumstances.

I did manage to get the Tchortist Vathosphore Armor but none of the belts.

6
Bugs / Re: Joint Security HQ Bioscan
« on: September 13, 2021, 05:02:39 pm »
Been there

A dead marine and a dead captain. Marine had some items while the captain had the plasma pistol and an oddity. No chip.

Perhaps I should start looking for the chip in cereal boxes :-\.

7
Bugs / Re: Joint Security HQ Bioscan
« on: September 13, 2021, 11:40:15 am »
There are a few lighthouses but none that I can think of have a chip;

The lighthouse on the arch island. Nothing.

Lighthouse near healthcenter: a few (random) items.

Lighthouse in pirate base (entry to archives). Nothing.

I know there is a clearance level than C4 (C5) but as far as I know that is only used as part of the story to prevent you from lifting the lockdown (healthcenter or nexus).

Besides Phil there is one other chip source the wiki mentions and that one can be found in abyssal (which comes only after entering HQ).


8
Bugs / Re: Joint Security HQ Bioscan
« on: September 12, 2021, 02:19:44 pm »
I have a C4 (upgraded Phil chip) clearance level and it still required the bioscan.

9
Bugs / Joint Security HQ Bioscan
« on: September 10, 2021, 10:02:08 pm »
Playing on normal difficulty I implanted the chip in my arm* and went to the JSHQ. I still had to drop all my items in the bin. I read that on hard difficulty (and up) you had to drop your possessions no matter what but is this also supposed to be the case on normal?

*Some added information I removed and re-implanted the chip once.

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