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General / Re: Oddity or Classic: Which do you prefer to play on?
« Last post by harperfan7 on June 30, 2025, 09:03:21 pm »
oddity only slows down if you stop doing questlines
classic levels you up too fast, so thats out by default
you already cap out too soon even on oddity, imo
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General / Oddity or Classic: Which do you prefer to play on?
« Last post by Magma on June 30, 2025, 08:27:58 pm »
I prefer to play on classic. While I like oddity more conceptually, I find that in terms of pacing, around the mid game levelling starts to slow down significantly before picking back up in the late game, where as in classic the pacing is consistent all the way through.
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Announcements / Where is Administration stygiansoftware.com ??
« Last post by Montanapct on June 30, 2025, 08:02:08 pm »
Can I contact Administration?
I'ts important.
Regards.
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Announcements / Where is Administration stygiansoftware.com??
« Last post by Victoreas on June 30, 2025, 03:06:48 pm »
Where is administration?
It is about advertisement on your website.
Regards.
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Builds / Re: A build (or three) for every weapon (Dominating approved)
« Last post by Eidein on June 30, 2025, 03:27:58 am »
Yes I dont use trap expert because I dont use traps.

And you have some gaul to call someone bad at comprehension when you didnt realise burst works with ambush. And you still haven't refuted any of my arguments!

Begone trap using, tm abusing, pistol wielding, noob! We are psiless SMG lovers up in here.
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Builds / Re: A build (or three) for every weapon (Dominating approved)
« Last post by Vokial on June 30, 2025, 02:07:01 am »
Not going to lie you lost me when you said ambush doesn't work with burst and to take trap expert.

Trap Expert is a must if you don't want Lurker or Native Hunters and such circle around and even disarming your contraptions below effective 120-140. It's like Interloper for Stealth. You can dash close to an enemy and deploy traps faster before they notice you, stopping them immedaitely - gaining much better distance advantage. Also able to depoy traps around patrolling enemies as well. It's a night and day difference and I assume you never tried it.

I will give you an example of what pistols are capable of, and you can tell me if they wouldn't completely overshadow the sniper part of a sniper/pistol build.

https://youtu.be/f-GyGQBN8s0

Again, you are trying to reason with a dedicated pistol build when the topic is sidearms for a dedicated sniper build. Since this is the 4-5th occasion in a row now, at this point it's safe to assume that you have either far below average comprehension ability, or intentionally sticking to this for a lack of better option and play dumb, knowing that you are loosing the argument otherwise.
Att this point, I could only repeat myself. Have fun continuing to argue with yourself with made up conversations.
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Builds / Re: A build (or three) for every weapon (Dominating approved)
« Last post by harperfan7 on June 29, 2025, 08:03:09 pm »
Yeah he did this back when pistols weren't buffed, and killing enemies close range smg's excel at that too so I'm not sure I see the point.

I'm certain you don't.
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Builds / Re: A build (or three) for every weapon (Dominating approved)
« Last post by Eidein on June 29, 2025, 07:54:15 pm »
Yeah he did this back when pistols weren't buffed, and killing enemies close range smg's excel at that too so I'm not sure I see the point.
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Builds / Re: A build (or three) for every weapon (Dominating approved)
« Last post by harperfan7 on June 29, 2025, 03:38:29 pm »
If you had firearm pistols (arguably the strongest weapon in the game) why would you even need the sniper? They operate at roughly the same range and pistols 1 shot everything, contrary to the smg.

They're only the strongest if you build around them, and even then only past the midgame.  As a sidearm, you have a fairly-low AP-cost and accurate weapon (for applying kneecap shot) to take down trash mobs or enemies who get too close.  Gunslinger gives you a nice initiative boost for when stealth doesnt work.  Tygrende liked to use a laser-sight neo-luger for most of the game, switching to a .44 hammerer lategame, and he even took rapid shot for them.
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Builds / Re: A build (or three) for every weapon (Dominating approved)
« Last post by harperfan7 on June 29, 2025, 08:59:52 am »
I have seen a pistol rapid-fire a dreadnought to death. 

Also I would never spec snipe for a real run; thats for meme numbers only.
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