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Builds / Re: Demoman: Agile Grenade Launcher Build [DOMINATING]
« Last post by harperfan7 on Today at 01:35:36 pm »
Evasion works just fine against frag shrapnel (same as any AoE), but blast cloth does nothing.  This is intentional.
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Builds / Re: Demoman: Agile Grenade Launcher Build [DOMINATING]
« Last post by Vibos on Today at 11:25:47 am »
Thanks for sharing a build, I am playing it right now and enjoying it.

Evasion and blast cloth have almost no effect on fragmentation grenades. Their damage divided into two parts, heat explosion, that get reduction from explosion resistance, and fragments, that get almost no reduction. So, if you want to use BOOM ability not only for getting stacks of demolition man, but also for killing someone who come close, and stay alive in the process, it`s better to use HE or plasma nades of high quality.

Also, I altered a build a little for my personal preferences. Removed psi empathy and added sniper rifle feats as great fight opener to take down far away enemies with shooting spree. I also put some points in lockpicking to access some of the oddity exp, and use taser in one of the belt slots to compensate lack of psi. Completed almost all pre-DC content, had struggles only with Arena masters, Carnifex and Black Crawler.
Here is my version of the build if someone interested.

https://underrail.info/build/?HgYDCgUMAwfCoABfAAAowqBQOzwAAGRkUFBkAAAAADwAPDkBMSg1w6N-R0vDosOlQRknwrXCpMKFwp3DnMOI4qCKBeKvvQHiv6QE44CCBd-8
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Thanks for the response I'll enjoy nuking the underground with this one :)
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General / Re: Where is Administration stygiansoftware.com??
« Last post by Eidein on February 23, 2024, 07:54:58 pm »
I am admin hello
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Builds / Re: Demoman: Agile Grenade Launcher Build [DOMINATING]
« Last post by peet on February 23, 2024, 07:03:08 pm »
Build looks great, just a few questions.
How does early game go pre thumper, I kinda suck on dom so does this build have a tough time?
How many grenades did it take to kill the 4 nagas?
What should my starting spread be and when should I level up my stats?
Do you think demolition man max stacks would be worth using spec points on or is gun nut working?

Thank you! It really came together well.

- pre thumper game is a tiny bit rough, but you have decent perception so once you find and AR or shotgun things are pretty chill. You can always lean on bear traps, mollies, taser, and Temporal Distortion to get through the more challenging encounters. Additionally you have good stealth, which gives you an alternate way of dealing with encounters.

- 3x 40mm thermobaric grenades for the 4 nagas, 95AP total which you can easily do with 50 base +20 blitz +20 contraction +20 adrenaline, or 50 base, +20 blitz or contraction, +25 vitality powder

- i'd suggest to start with 6 str, 3 dex, 8 agility, 3 con, 10 per, 3 will, 7 int. raise agility 2 times to get blitz by lvl 10, con 2 times to get demo man by 18, then the rest in per

- gun nut is decent since it always applies and is multiplied by your other boosts. Max stacks is situational since you need to find another way to apply those stacks after you trigger your boom belt, which means you would either have to use AP for shooting yourself (better to shoot the enemy) or throwing a grenade at your feet (25 AP with belt) yourself, but it is better to just kill the enemies with your 50% damage bonus.
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Bugs / Re: dnd oktoberfest jessie bug
« Last post by PhrygianDominant on February 23, 2024, 03:48:21 pm »
Fixed.
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Builds / Re: Demoman: Agile Grenade Launcher Build [DOMINATING]
« Last post by Goblingeneral12 on February 23, 2024, 03:45:34 am »
Build looks great, just a few questions.
How does early game go pre thumper, I kinda suck on dom so does this build have a tough time?
How many grenades did it take to kill the 4 nagas?
What should my starting spread be and when should I level up my stats?
Do you think demolition man max stacks would be worth using spec points on or is gun nut working?
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Announcements / Heavy Duty DLC.
« Last post by CryptoCurrencybeicy on February 23, 2024, 01:06:45 am »
Have any players discovered any secret Easter eggs or hidden features in the alpha demo that weren't officially announced?
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Bugs / Re: Report spelling/grammar errors
« Last post by WeiJayTan on February 22, 2024, 03:01:19 pm »
[1] It
[2] an
[3] hear
[4] crossbow (he wields a crossbow, not a gun)
[5] an
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Suggestions / Game Options Menu: Default Zoom Level Setting
« Last post by WeiJayTan on February 22, 2024, 02:46:13 pm »
After booting the game up and loading a save file, the default zoom level is always set to 150%.
If there is an option in the options menu to set the default zoom level based on player preference, it'll be helpful.
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