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Hey everyone, how's your sticker collection going? The first Golden Blitz event of Monopoly Go Ever After album is almost here and Partners coming soon! Now is the time to complete your sticker album, filling in any missing stickers or gold stickers.

It's time to add rare gold cards to your album. If you're still struggling to find rare gold stickers, Monopoly Go Golden Blitz event starting on May 1st is the key time to collect them.

The specified gold stickers for the Monopoly Go Golden Blitz would be sale at IGGM on May 1st, called "S13-Hook's Hook & S17-Fox Ferry". Act now! Don't let hesitation cost you your chance to win a rare gold sticker.

In addition to Golden Blitz event, Do you enjoy collaborating with others in Monopoly Go?

Monopoly GO Partners would launch on May 2nd, run until May 7th, guess the theme of this event is called Villainous Partners. Are you ready to win exclusive rewards with your team?

Please note that Partners Event is only open to players who have advanced to round 5 or higher. If you don't have reliable friends who meet these requirements, or don't have the time to climb the leaderboard, you'll likely miss out on the generous rewards. But don't worry!

Monopoly Go Partners 1 To 4 Slot would be for sale at IGGM on May 2nd. Professional and resourceful players can help you complete the event in a short period of time. You'll earn all the milestone rewards without any effort, maximizing your event returns.

Buying IGGM Monopoly Go Partners 1 To 4 Full Carry Slot is the shortcut to success. After buying, you'll find yourself rewarded with the event's rich rewards.

Many players may be overwhelmed by the numerous online Monopoly Go products tarde service sales platforms. My buying experience may be helpful. My conclusion:

IGGM is the best place to buy Monopoly Go Gold Cards and Partners 1 To 4 Full Carry Slot .

IGGM has been operating in the game trading service industry for over 10 years and has extensive experience. With a high rating of 4.8 on Trustpilot and over 95% positive reviews out of over 170,000, IGGM has earned the trust of players worldwide. Its professional and enthusiastic customer service staff can resolve any issues immediately.

In addition, IGGM offers instant delivery, real-time inventory, and strict adherence to its Terms of Service (ToS) to ensure a safe and reliable trading environment. IGGM fast Monopoly Go products delivery ensures most orders are completed within short time, eliminating long wait times and preventing players from missing out Golden Blitz and Partners event.

Most importantly, and a key concern for many players, is price. IGGM offers competitive pricing compared to other platforms.And provide a variety of preferential plans to help players save money

1. IGGM Facebook Group:
Learn more about Golden Blitz events, join IGGM Facebook group. During each Monopoly Go Golden Blitz event, there's a raffle for gold stickers giveaways. You might just be the lucky winner.

2. IGGM VIP:
Sign up IGGM.com to be VIP, and enjoy exclusive discounts ranging from 1% to 5%, giving you access to more Monopoly Go products and services at lower prices.

3. IGGM Affiliate Program:
If you're looking for another way to increase your income or get in-game products for free, IGGM.com Affiliate Program can be meet your goal. Fill in all needed info and apply it, wait the staff reviewed, receive a unique link and share it on your social media accounts. You'll then earn commissions on sales generated through the affiliate link.

In short, IGGM offers a variety of promotional programs to meet the needs of various players, allowing more players to enjoy more discounts and benefits than other platforms.

Act now! Don't hesitate, seize the opportunity!
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Discussions / IGGM Monopoly Go May 1st Gold Cards & May 2nd Partner Event
« Last post by salisy on Today at 08:20:38 am »
As the new month approaches, Monopoly Go is launching several important events. Get ready! Let's unveil some of the upcoming events: the Gold Blitz on May 1st and the partner event on May 2nd!

Monopoly Go Golden Blitz

This is the first Golden Blitz since the release of the new album, Monopoly Ever After. The two 4-star gold cards unlocked in this event are Fox Ferry and Hook's. Hook, if you haven't collected these two gold cards yet, you can't miss this event! Gold cards are quite rare, and if you don't seize this opportunity, there will be no other direct trading channel to obtain them. The event only lasts one day, so remember to find a trading partner in advance and arrange a time to avoid missing this rare opportunity. If you want to save time, you can lock in and purchase these two gold cards in advance through IGGM. For a small amount of money, you can rest assured and easily obtain these two cards simply by waiting for the event to start, saving you the time of trading with other players.

How to buy IGGM Monopoly GO Gold Stickers?

1. Select the stickers you want, add them all to your shopping cart, and then click "Checkout."

2. Please accurately fill in your user and delivery information to ensure successful delivery of the stickers.

3. Choose your preferred payment method and then click "Pay Now."

IGGM.com is the best store to buy the cheapest in-game stickers for Monopoly Go! We offer Monopoly Go 1 to 6 Star Stickers for sale with safe & fast delivery. 24/7 nice online Monopoly Go cards trading support!



Monopoly Go Villainous Partners

The long-awaited Partner event, called Villainous, takes place the day after Golden BLitz begins. Partners, the event lasts for 5 days, from May 2nd to May 7th. All players who have advanced to level 5 can participate and team up with partners to earn generous rewards. In this event, you can team up with other partners, collect tokens through daily activities to spin the wheel, advance the goal together, and earn substantial rewards. The rewards for this event are very generous, as follows:

Level 1 (Requires 2,500 Points): Rolls x 200

Level 2 (Requires 6,000 Points): Cash

Level 3 (Requires 13,000 Points): 200-300 Rolls, Cash, and Cash Boost x 10 minutes

Level 4 (Requires 26,500 Points): 300-500 Rolls, 1 x 2 Star 3 Stickers Pack, and Mega Heist x 20 minutes

Level 5 (Requires 32,000 Points): 400-600 Rolls, Cash, Builders Bash x 30 minutes, and 1 x 4 Star 4 Stickers Pack

Grand Prize Rewards (Requires completing all 4 buildings): 5,000 Rolls, Swap Pack, and Big Bad Wolf.

This event requires teaming up with four other players. You can usually team up with your gaming buddies or cooperate with random players, but randomly matched players may not fully cooperate, and you can't change teammates after forming a team, which can be very frustrating for solo players. If you want to quickly obtain all the rewards, you can also buy IGGM Monopoly Go Partner Event Slots. You can choose from 1-4 slots to easily complete the event.

Why Choose IGGM?

Affordable Prices

IGGM offers the lowest prices, and you can also get cash coupons and discount codes of varying amounts if you participate in the website's promotions, combined with the website's up to 5% member discount, allowing you to get the items you want at extremely low prices.

Fast and Secure Shipping

After you place your order, someone will contact you immediately to discuss transaction details and ship your order as quickly as possible. We will also adjust arrangements according to your schedule. All processes will be kept confidential, and your personal information will not be leaked. Please trust that we are a tried-and-tested and highly professional team.

Attentive Customer Service

Our customer service is available 24/7. No matter how late it is, they will be there for you, providing the most professional and direct solutions and adjusting your order according to your specific circumstances.

IGGM Great Refund

We understand that no service is perfect, but we strive for perfection. To ensure a smooth shopping experience for our users, the following is IGGM's refund policy. You can request a refund or return via our 24/7 Live Chat or by emailing support@iggm.com.

Refund Conditions

You can apply for a refund if you meet the following conditions:

1. Delivery not within the guaranteed time.

2. Partial delivery within the guaranteed time (refund for the undelivered portion).

3. The delivered currency or items do not match the order description.

4. Delivery failure due to unforeseen technical issues.

If you are still unsure whether you meet the conditions, please contact customer service for a solution. After your refund request is approved, the funds will usually arrive within 1 to 7 business days. The specific arrival time depends on your issuing bank's policy.

Note: No refunds for order cancellations not due to shipping errors.
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Encountered the same bug, protontricks 250520 dxvk is what fixed it for me
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General / Re: Underrail on Linux guide
« Last post by Alt on Today at 06:29:06 am »
For anyone who wants to play with advanced shaders, looks like "protontricks 250520 dxvk" fixes visual bugs
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General / Re: Feedback from my Heavy Guns experience
« Last post by harperfan7 on April 29, 2026, 11:32:14 pm »
Boring, but not dumb; lmgs are very strong.  I did a str vers build with lmg in one hand, hammer in the other, and that worked well.  Quake especially, because of its AoE. 
Nading the ground (or better yet, molotoving) will handle shit like burrower spawn pretty well.  You could also RL yourself, but that'd probably hurt.

I have yet to really use RLs, but I had the idea that instead of reloading, just take quick pockets (maybe spec it) and just equip a new RL instead; its much faster.
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Builds / Re: Crafting : Skill Points spreading / Leveling
« Last post by Eidein on April 29, 2026, 05:52:09 pm »
Well a quad-super steel plated metal armor with regen vest costs like 13,000 charons which is kind of brutal. On most of my tank builds, I just layer on the Nimble feat w/ 1-plate super steel and regen vest to have 50% -> 35% armor penalty only after Nimble. While importantly, still just barely accounting for proccing Juggernaut properly (yes Nimble works for that; after the Juggernaut check). You can reach that with 202 Mechanics skill if my math isn't terrible, with the mythical, quality 180 plates. You'd need a similarly high Tailoring skill for the 160 qual Regen Vest (193 like on Eidein's doc I think), as well as the ~109 or so into electronics and biology too. Movespeed gives a lot of effective durability too, so I like the boot-spring + lower armor penalty set-up.

But yea, crafting stat requirements at higher levels are really high this update, so I'd probably either go all-in (regardless of INT) or barely invest into them outside of the low-stat breakpoints you can see on the wiki, like 45 BIO (either before or after other boosts, w/e) for Focus Stims recipe is a good example for some criticals boosts. You don't need to go high Intelligence to use crafting, just don't put INT below 4 imho if you're going for higher quality end-game crafts.

For leveling crafting breaking-points, it unfortunately is dramatically different for every weapon-type and build-type both. If you want durability, use Mechanics and Tailoring (and biology ~7-14 for psi beetle carapace on a tac vest). I will sometimes skip electronics entirely for a good while, until level ~9-11 or so. The tasers and energy shields are both strong, but you can also get some low value shields outside of crafting. You can buy and find medium-power grenades without the crafting stats in chemistry. I'd recommend just going Mechanics/Tailoring in the early game if your skill points are really tight. And then later game you can fill in other skills if you have points lying around.

1 Plate super steel isnt doing anything, you can take armour sloping and nimble and use 3 plate super steel and achieve 50% armour penalty whilst actually wearing something that will protect you. 4 int is really terrible now, you wont be crafting endgame stuff until lv30 unironically. 6+ int is what i suggest on most builds now.
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Builds / Re: Crafting : Skill Points spreading / Leveling
« Last post by Eidein on April 29, 2026, 05:49:53 pm »
Well even on 30 lvl with 160 points investment, Jon's special, home's crafting bonus and +2 int drug its 251 effective skill of mechanics. To be able to craft supersteel armor from your doc you need to add another two points of int. Which is quite of investment for majority of tank builds

Lemurian engineering suit also but yeah you would use 160-170 plates as opposed to 180 which you are unlikely to roll 4 of anyways.
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General / Feedback from my Heavy Guns experience
« Last post by haze1103 on April 29, 2026, 03:02:47 pm »
After the 10th year anniversary update, I finally got around to trying a Heavy Guns build, and I've beaten the whole game with both DLCs with it now on Dominating.

I was running with 7 int, 10 con, full heavy metal with Disassemble. I mostly used LMGs and rocket launchers, I never really saw a point where I wanted to use a minigun. Rocket launchers gave me an opportunity to initiate from a distance, but were hardly usable in an actual round of combat with no MP and no ability to reload and shoot on the same round, though I found they could easily one shot a band of lunatics or something, so still had their uses. Beast of Burden with some spec points made it much more manageable.

Essentially, anything in the range of my LMG always died in one burst, even with normal bullets. I've used W2Cs for Tchort and making bursting down a group of exosoldiers more reliable. I had never done Heavy Duty before, so I missed the optional end quest, and I didn't know that the fusion cannon would make rocket launchers completely irrelevant. More damage, less resisted, ammo is more plentiful and weighs nothing. If I had spoiled myself, I would have just let gunslinger die and rushed this right after Depot A. I'm wondering what rocket launchers even add compared to that.

It felt like economy was my main obstacle. Never a hard blocker, but I played with the intent on buying a fully upgraded Devastator and some housing upgrades, so I made sure to use Disassemble to craft as much bullets as possible. With this in mind, a swarm of burrower spawns felt more penalizing for my build than a naga protector.

My open questions are, was I missing something to make the heavy guns experience better? It felt silly that when getting surrounded by enemies that couldn't even damage me, my main option was mostly to spend an entire burst on each of them, or wait for grenade cooldown until they finally go down. The playstyle is built around burst, but the spread angle is hardly customizable, it can only be reduced with upgrades. In addition, the burst can only be done around a visible target, not at arbitrary locations.

It feels like the playstyle could be greatly enhanced with a ground-targetted burst ability, could even be a feat given how little feats you need. This could have a much greater spread angle and reduced precision. This would help bring some diversity in choosing different shooting styles depending on enemy placement. This would also give an option for covering swarms of really weak enemies, where you just want one bullet to land on each. I would also consider using miniguns and its larger bursts for suppressive fire and covering hidden targets.

tl;dr are heavy guns kind of dumb and boring, or skill issue?
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Suggestions / Some Shotgun Suggestions
« Last post by Int0rCess0r on April 28, 2026, 11:38:59 pm »
Crafting - Make shotguns able to have two instead of one attachments as the attachments really aren't powerful enough to justify such a small limit.

Commando - Allow proccing with shotgun burst, but only providing a 50% AP reduction on next shotgun burst instead of a free burst.

Sawed-off Double Barrel - Allow it to be used as a one-handed weapon.



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Ты decide отправиться, тебе want узнать weather. Но resource doesnt respond.
Мы добавили copy, как у Kraken site. алгоритм switches access.
Ты просто переходишь и смотришь сводку.
<a href=https://krakenfm.net/>онион ссылка кракен</a>
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