Nice guide and good initiative, I went through it but not deeply. It will be good to see the builds in the character creator or indicate how to build them fully. You are offering a lot of possibilities, it may be good to narrow them to the most efficient ones based on your runs. It will be nice as well to have a short introduction on what hammer are good at and not good at
Few remarks/questions:
versatility does not increase throwing.
you do mention about critical damage on Tungsten build but not how to increase critical hit chances? And if it is or not a relevant way to build your sledgehammer.
for Nimble Leather build, it looks like you are maxing dodge and evasion, why not considering greater siphoner for max evasion and dodge? you could even reduce your con to reach 10 Agi.
with SS metal armor at 40 threshold and a low quality shield emitter, you will resist smgs, pistols, knife, most assault rifles. Most poison will also not reach you.
>versatility does not increase throwing.
Noted, will change.
>you do mention about critical damage on Tungsten build but not how to increase critical hit chances? And if it is or not a relevant way to build your sledgehammer.
There's no much you can really do to increase critical hit chance, 3 DEX you can't get Cheap shots, you can Weaponsmith sure, but I'm not sure if it's worth it. This is my opinion tho.
>for Nimble Leather build, it looks like you are maxing dodge and evasion, why not considering greater siphoner for max evasion and dodge? you could even reduce your con to reach 10 Agi.
At first I mainly ignored Dodge and Evasion due how skill point hungry this build was, so it made no much sense to go for Siphoner.
Besides, I don't like to be at RNGesus mercy, you can be the highest Dodge and Evasion, but more often than not enemies will still hit you, it's not reliable; however, being tanky, with a lot of HP, is always reliable.
Besides, while still lightweight, you're still a tank, you still favour endurance over dodge and evasion. Dodge and evasion are just 'side bonuses'. Again, my opinion.
>with SS metal armor at 40 threshold and a low quality shield emitter, you will resist smgs, pistols, knife, most assault rifles. Most poison will also not reach you.
Once again, not always reliably, knife users tend to critical hit a lot with crippling strike I noticed, while I do helps, I'd not bank my survival on it. Still, is always advisable to have a Low Low shield and a High High shield