Difference between revisions of "Last Stand"
Jump to navigation
Jump to search
m |
|||
Line 8: | Line 8: | ||
* Level 5 | * Level 5 | ||
}} | }} | ||
+ | |||
+ | '''Last Stand''' is a good feat for any character who meets the 9 [[Constitution]] requirement. It essentially allows you to survive 2 turns longer when health is running low and all other options have been exhausted. | ||
=== History === | === History === | ||
* [[0.1.11.0]] - feat introduced | * [[0.1.11.0]] - feat introduced | ||
+ | {{clear}} | ||
+ | |||
+ | == Ability == | ||
+ | {{Ability Infobox | ||
+ | | image = Last_Stand_ability.png | ||
+ | | type = ability | ||
+ | | name = Last Stand | ||
+ | | description = When activated this ability will temporarily reset your health to your maximum for 2 turns. After the effect expires, your health will be reduced to 1, but comes with a high risk. | ||
+ | | cooldown = 10 turns | ||
+ | }} | ||
+ | |||
+ | Can be used at any time during your turns without any cost (except when under control effects). | ||
+ | {{clear}} | ||
+ | |||
+ | == Status effect == | ||
+ | {{Status Effect Infobox | ||
+ | | image = Last_Stand_ability.png | ||
+ | | type = buff | ||
+ | | name = Last Stand | ||
+ | | description = After this effect expires the character's health will be reduced to 1. | ||
+ | | duration = 2 turns | ||
+ | }} | ||
+ | |||
+ | If you see this on an enemy combatant, your best bet is simply waiting it out and then finishing them before they have a chance to heal from 1 HP. | ||
Revision as of 09:03, 15 October 2014
Feat
Last Stand | |
Grants you an ability that when activated it will temporarily reset your health to your maximum for 2 turns. After the effect expires, your health will be reduced to 1. Cooldown: 10 turns. | |
Requirements
|
Last Stand is a good feat for any character who meets the 9 Constitution requirement. It essentially allows you to survive 2 turns longer when health is running low and all other options have been exhausted.
History
- 0.1.11.0 - feat introduced
Ability
Last Stand | |
When activated this ability will temporarily reset your health to your maximum for 2 turns. After the effect expires, your health will be reduced to 1, but comes with a high risk. | |
Cooldown: 10 turns |
Can be used at any time during your turns without any cost (except when under control effects).
Status effect
Last Stand | |
After this effect expires the character's health will be reduced to 1. | |
Duration: 2 turns |
If you see this on an enemy combatant, your best bet is simply waiting it out and then finishing them before they have a chance to heal from 1 HP.
|