Difference between revisions of "Evasive Maneuvers"

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| cooldown    = 3 turns
 
| cooldown    = 3 turns
 
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{{clear}}
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== Status effect ==
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{{Ability Infobox
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| image      = Evasive Maneuvers ability.png
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| type        = buff
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| name        = Evasive Maneuvers
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| description = Evasion increased by X.
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| duration    = 2 turns
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}}
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Note that any help you gain from evasive maneuvers happens during enemy turns after you activate it, so it lasts only for one turn for practical purposes.
  
  

Revision as of 05:24, 15 November 2014

Feat

Evasive Maneuvers feat icon Evasive Maneuvers
Grants you an ability that when activated converts all remaining movement points into thrice the evasion for 2 turns.

Cooldown: 3 turns.


Requirements

Combine with an agile high-mobility character and Sprint for massive evasion boost.

History

  • 0.1.11.0 - now grants evasion equal to three times your movement points (up from x2)
  • 0.1.8.0 - feat introduced


Ability

Evasive Maneuvers icon

Evasive Maneuvers
Converts all remaining movement points into thrice the evasion for 2 turns.
Cooldown: 3 turns


Status effect

Evasive Maneuvers icon

Evasive Maneuvers
Evasion increased by X.
Duration: 2 turns

Note that any help you gain from evasive maneuvers happens during enemy turns after you activate it, so it lasts only for one turn for practical purposes.