Difference between revisions of "Evasive Maneuvers"

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m (0.1.14 update)
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| description  = Grants you an ability that when activated converts all remaining movement points into thrice the evasion for 2 turns.<br><br>Cooldown: 3 turns.
 
| description  = Grants you an ability that when activated converts all remaining movement points into thrice the evasion for 2 turns.<br><br>Cooldown: 3 turns.
 
| requirements =
 
| requirements =
* [[Evasion]] 35
+
* [[Evasion]] 50
 
* [[Agility]] 6
 
* [[Agility]] 6
 
}}
 
}}
  
Combine with an agile high-mobility character and [[Sprint]] for massive [[evasion]] boost.
+
'''Evasive Maneuvers''' is a feat.
  
 
=== History ===
 
=== History ===
 +
* [[0.1.14.0]] - evasion requirement increased from 35 to 50
 
* [[0.1.11.0]] - now grants evasion equal to three times your movement points (up from x2)
 
* [[0.1.11.0]] - now grants evasion equal to three times your movement points (up from x2)
 
* [[0.1.8.0]] - feat introduced
 
* [[0.1.8.0]] - feat introduced

Revision as of 14:19, 26 March 2015

Feat

Evasive Maneuvers feat icon Evasive Maneuvers
Grants you an ability that when activated converts all remaining movement points into thrice the evasion for 2 turns.

Cooldown: 3 turns.


Requirements

Evasive Maneuvers is a feat.

History

  • 0.1.14.0 - evasion requirement increased from 35 to 50
  • 0.1.11.0 - now grants evasion equal to three times your movement points (up from x2)
  • 0.1.8.0 - feat introduced


Ability

Evasive Maneuvers icon

Evasive Maneuvers
Converts all remaining movement points into thrice the evasion for 2 turns.
Cooldown: 3 turns


Status effect

Evasive Maneuvers icon

Evasive Maneuvers
Evasion increased by X.
Duration: 2 turns

Note that any help you gain from evasive maneuvers happens during enemy turns after you activate it, so it lasts only for one turn for practical purposes.