Difference between revisions of "EMP Grenade"
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− | + | '''EMP Grenades''' are probably the best thing ever against robots. They stun robots for 2 turns and since EMP doesn't damage humans you can throw these even from melee range without any throwing skill. | |
But be aware that these will damage your electronic gadgets (if you have any) and their short-circuit can hurt you as well! | But be aware that these will damage your electronic gadgets (if you have any) and their short-circuit can hurt you as well! | ||
== Crafting == | == Crafting == | ||
− | + | EMP Grenades can be crafted with [[Blueprint: EMP Grenade]]. | |
== Other info == | == Other info == |
Revision as of 17:25, 26 March 2015
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This grenade discharges powerful electromagnetic pulse on impact, damaging and disabling electronic equipment. | |||
Use: All automatons caught in the blast take 30-45 electricity damage (this damage bypasses resistances and shields) and are stunned for 2 turns. All other targets have their electronic equipment immediately drained of all energy and receive electrical damage equal to 50% of energy drained. (AP: 15; Cooldown: 6 turns) | |||
Weight: 0.30 | |||
Value: 400
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EMP Grenades are probably the best thing ever against robots. They stun robots for 2 turns and since EMP doesn't damage humans you can throw these even from melee range without any throwing skill.
But be aware that these will damage your electronic gadgets (if you have any) and their short-circuit can hurt you as well!
Crafting
EMP Grenades can be crafted with Blueprint: EMP Grenade.
Other info
Stackable: Yes (10)
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