Difference between revisions of "SMGs"
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(new page for gun type) |
(added links to unique weapons) |
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== Models == | == Models == | ||
+ | ;Craftable | ||
* [[Jaguar]] — low AP cost, low critical chance | * [[Jaguar]] — low AP cost, low critical chance | ||
* [[Steel Cat]] — high critical damage bonus | * [[Steel Cat]] — high critical damage bonus | ||
* [[Jackrabbit]] — increased burst precision, low range | * [[Jackrabbit]] — increased burst precision, low range | ||
* [[Impala]] (crafting only) — high critical chance | * [[Impala]] (crafting only) — high critical chance | ||
− | * [[H | + | |
+ | ;Unique | ||
+ | * [[K&H MP6]] — relatively low AP cost, bonus to precision and burst precision, the only 9mm SMG | ||
+ | * [[Mini-Izu]] | ||
+ | * [[Syg MPX]] | ||
+ | * [[Tommy Gun]] | ||
== SMG feats == | == SMG feats == |
Revision as of 12:05, 15 January 2016
SMGs are weapons. They use the Guns skill. They come in 5mm, 7.62mm and 8.6mm calibers.
Description
- Single and burst fire
- Light weapon (dexterity reduces AP cost)
- No moving penalty
- No melee penalty
- Medium range
- Very low AP cost burst firing compared to assault rifles
- Moderate skill requirement
Models
- Craftable
- Jaguar — low AP cost, low critical chance
- Steel Cat — high critical damage bonus
- Jackrabbit — increased burst precision, low range
- Impala (crafting only) — high critical chance
- Unique
- K&H MP6 — relatively low AP cost, bonus to precision and burst precision, the only 9mm SMG
- Mini-Izu
- Syg MPX
- Tommy Gun
SMG feats