Difference between revisions of "Fear"
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=== Sources === | === Sources === | ||
* [[Frighten]] | * [[Frighten]] | ||
+ | * [[Dehumanizer]] | ||
* On rathounds: [[Flare]]s, any source of {{heat}} damage | * On rathounds: [[Flare]]s, any source of {{heat}} damage | ||
Revision as of 15:27, 21 January 2016
Fear | |
Overwhelming fear prevents this character from acting rationally. | |
Duration: 1-8 turns |
Fear is an effect and also a category of control effects. Feared characters run away from their enemies in panic.
Robotic targets are immune to fear. Rathounds are especially afraid of fire.
Sources
- Frighten
- Dehumanizer
- On rathounds: Flares, any source of Heat damage
Other fear effects
- Burning
- Intimidated (does not cause panic)
Immunity
Aphobia | |
Short term immunity to all fear effects. | |
Duration: 2 turns |
Aphobia is caused by expiring fear effects that cause loss of control.
The Rathound Regalia also provides permanent fear immunity as long as its worn.