Difference between revisions of "Intelligence"
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== Related items == | == Related items == | ||
− | * [[Junkyard Surprise]] (temporary random base ability | + | Food |
+ | * [[Junkyard Surprise]] (temporary random base ability effect) | ||
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+ | Drugs | ||
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{{Base abilities navbox}} | {{Base abilities navbox}} | ||
[[Category: Base abilities]] | [[Category: Base abilities]] |
Revision as of 16:22, 25 November 2016
Details
Intelligence determines your character's ability to craft items from components of any kind, as well as the ability to concieve and understand complex concepts such as hacking computer terminals and electrical locks. Intelligence also increases your mercantile skill, allowing you to buy and sell items for better prices. No items require intelligence in order to be used or equipped.
As of version 0.2.0.1, psi point regeneration scales with will and intelligence: psi regen = 5 + (will+int)/2
High intelligence score is important for crafters and psionic characters.
Directly affected skills |
Other effects |
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Related feats
See Category:Intelligence feats.
Related items
Food
- Junkyard Surprise (temporary random base ability effect)
Drugs
|