Difference between revisions of "Merchants"
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− | {{for|an alphabetical list of | + | {{for|an alphabetical list of merchant NPCs|:Category:Merchants}} |
{{for|a list of items by trader category|:Category:Trader categories}} | {{for|a list of items by trader category|:Category:Trader categories}} | ||
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* Offered items overlaid with {{color|red|X}} won't be accepted by the trader | * Offered items overlaid with {{color|red|X}} won't be accepted by the trader | ||
− | == | + | == Merchant properties == |
=== Prices === | === Prices === | ||
− | The price modifier for items you purchase usually starts at ''' | + | The price modifier for items you purchase usually starts at '''200%''' and can be lowered with your [[mercantile]] skill. Some traders may also offer you better deals than others. |
Currency is always valued at its base value, without any price modifiers. Traders usually only accept local currencies in trade. | Currency is always valued at its base value, without any price modifiers. Traders usually only accept local currencies in trade. | ||
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| width="180px" | '''Currency''' || width="50px" | '''Value''' || '''Accepted in''' | | width="180px" | '''Currency''' || width="50px" | '''Value''' || '''Accepted in''' | ||
|- | |- | ||
− | | | + | | {{SGS credit}} [[SGS Credits]] || 10 || [[South Gate Station]] (local currency) |
|- | |- | ||
− | | | + | | {{Charon}} [[Stygian Coin]] || 30 || Everywhere in South Underrail |
|- | |- | ||
− | | | + | | {{USD}} [[United Stations Dollar]] || 50 || United Stations and Protectorate bases |
|} | |} | ||
=== Restocking === | === Restocking === | ||
− | Most merchant stores are restocked every ''' | + | Most merchant stores are restocked every '''90''' minutes. Higher level items or entirely new items will be available in some stores based on game progression. ''(e.g. [[TNT Charge]]s in SGS armory)'' |
=== Items bought === | === Items bought === | ||
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These limits reset when their inventory is restocked. | These limits reset when their inventory is restocked. | ||
− | == | + | == Merchant list == |
A list of merchants by their trade. | A list of merchants by their trade. | ||
Revision as of 10:38, 11 December 2016
- For an alphabetical list of merchant NPCs, see Category:Merchants.
- For a list of items by trader category, see Category:Trader categories.
Traders, merchants or vendors are NPCs who trade items with the player.
Trading interface
- You can't see the exact value of your trade, but the Refuses/Accepts bar should give you a rough idea
- Alt-click or double-click items to quickly send them to trade
- Shift-click items to split stacks
- Reset button sends requested and offered items back
- Auto button uses available currency items to equalize the trade
- Trade button completes the trade
- Offered items overlaid with X won't be accepted by the trader
Merchant properties
Prices
The price modifier for items you purchase usually starts at 200% and can be lowered with your mercantile skill. Some traders may also offer you better deals than others.
Currency is always valued at its base value, without any price modifiers. Traders usually only accept local currencies in trade.
Currency | Value | Accepted in |
SGS Credits | 10 | South Gate Station (local currency) |
Stygian Coin | 30 | Everywhere in South Underrail |
United Stations Dollar | 50 | United Stations and Protectorate bases |
Restocking
Most merchant stores are restocked every 90 minutes. Higher level items or entirely new items will be available in some stores based on game progression. (e.g. TNT Charges in SGS armory)
Items bought
Traders usually buy only certain types of items, and only in limited amounts. Salesman feat increases the amount of items you can sell.
These limits reset when their inventory is restocked.
Merchant list
A list of merchants by their trade.
General store
- Bobby (Foundry)
- Constantine (Oculus)
- Derica (Core City)
- Lost Vault Trader (Lower Underrail Caves)
- Marty (Upper Underrail)
Assorted junk
- Colton (Junkyard)
- Dirty Tom (Core City)
- Gort (Junkyard)
- Kendrick (Junkyard)
- Johan (Junkyard)
- Old Jonas (South Gate Station)
- Rude Rob (Hanging Rat)
- Leo (Deep Caverns)
Armory
- Becket (Free Drones Base)
- Blaine (Under-passages)
- Fraser (Fort Apogee)
- Harlan (Core City)
- Kevin (Foundry)
- Len (Junkyard)
- Lieutenant Stratford (Core City)
- Lucas (South Gate Station)
- Ola (Core City)
- Oskar (Core City)
- Efreitor Hanna (Institute of Tchort)
- Rassophore Prevlic (Cytosine Outpost)
Chemical weaponry
- Fixer (Junkyard)
Chemicals
- Octavia (Institute of Tchort)
Stealthy stuff
- Deacon (Rail Crossing)
- Jack Quicksilver (SGS and Core City)
Electronics
- Buzzer (Rail Crossing)
- Ezra (South Gate Station)
- Halim (Core City)
- Katherine (Junkyard)
- Myles (Rail Crossing)
- West (Foundry)
- Investigator Kiro (Institute of Tchort)
Mechanical components
Metals
- Leonie (Foundry)
Food
- Barkeeper (Foundry)
- Barkeeper (Rail Crossing)
- Case (Fort Apogee)
- Darling (Free Drones Base)
- Freddy (Camp Hathor)
- Gene (Core City)
- Kareem (Junkyard)
- Moe (Core City)
- Zilla (Core City)
- Theodore (Institute of Tchort)
Pharmacy
- Anastasia (Fort Apogee)
- Doc (Rail Crossing)
- Estelle (Foundry)
- Fixer (Junkyard)
- Fred (Camp Hathor)
- Heidi (Core City)
- Pasquale (South Gate Station)
- Phyllis (Oculus)
- Jerre Franz (Institute of Tchort)
Biologist
- Quinton (South Gate Station)
- Investigator Vuk (Institute of Tchort)
Plants
- Kimi (Junkyard)
Organs
- Messer (Foundry)
Hunting supplies
Useless junk
- Al Fabet (Core City)