Difference between revisions of "Flashbang"
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'''Flashbangs''' are special grenades that [[Incapacitated|incapacitate]] enemies, allowing re-stealthing or fleeing combat entirely if you can break line of sight. Flashbang's incapacitating effect can be resisted with [[Fortitude]].{{verify}} | '''Flashbangs''' are special grenades that [[Incapacitated|incapacitate]] enemies, allowing re-stealthing or fleeing combat entirely if you can break line of sight. Flashbang's incapacitating effect can be resisted with [[Fortitude]].{{verify}} | ||
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+ | Helmets crafted with [[Shaded Visor]] can protect against flashbangs, while getting flashbanged with [[Night Vision]] active will also [[Dazed|daze]] for 5 turns. | ||
[[Sentry Bot]]s use flashbangs and they also have a chance to drop 1-2 of them as loot. Some human enemies skilled in throwing may use flashbangs as well. | [[Sentry Bot]]s use flashbangs and they also have a chance to drop 1-2 of them as loot. Some human enemies skilled in throwing may use flashbangs as well. |
Revision as of 09:53, 28 December 2016
Flashbangs are special grenades that incapacitate enemies, allowing re-stealthing or fleeing combat entirely if you can break line of sight. Flashbang's incapacitating effect can be resisted with Fortitude.Verify
Helmets crafted with Shaded Visor can protect against flashbangs, while getting flashbanged with Night Vision active will also daze for 5 turns.
Sentry Bots use flashbangs and they also have a chance to drop 1-2 of them as loot. Some human enemies skilled in throwing may use flashbangs as well.
Crafting
As of version 0.1.14.0, flashbangs can be crafted with Blueprint: Flashbang.
Related feats
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