Difference between revisions of "Telekinetic Punch"

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{{Psi Infobox
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{{Ability Infobox
 
  | image        =  
 
  | image        =  
 +
| type          = psi
 
  | name          = Telekinetic Punch
 
  | name          = Telekinetic Punch
 
  | school        = Psychokinesis
 
  | school        = Psychokinesis
 
  | skillreq      = 0
 
  | skillreq      = 0
 
  | description  = Telekinetical force strikes the target, dealing 9-10 mechanical damage and stunning it for 1 turn unless it passes a resolve check. The stun only affects organic targets.
 
  | description  = Telekinetical force strikes the target, dealing 9-10 mechanical damage and stunning it for 1 turn unless it passes a resolve check. The stun only affects organic targets.
  | ap            = 15
+
  | apcost        = 15
  | psi          = 25
+
  | psicost      = 25
 
  | range        = 5,0
 
  | range        = 5,0
 
  | cooldown      = 3 turns
 
  | cooldown      = 3 turns

Revision as of 08:25, 1 August 2013

Default icon

Telekinetic Punch
Psychokinesis (0 skill required)
Telekinetical force strikes the target, dealing 9-10 mechanical damage and stunning it for 1 turn unless it passes a resolve check. The stun only affects organic targets.
Action Points: 15
Psi: 25
Range: 5,0
Cooldown: 3 turns

Telekinetic Punch is the first Psychokinesis psi ability the player can learn.

It can be learned from Bisson in SGS.