Cryostasis

From Underrail Wiki
Jump to navigation Jump to search

Cryostasis icon

Cryostasis
Metathermics (35 skill required)
Suspends the target in cryostasis for 2 turns plus an additional turn per Chill effect currently on the target. Any damage will undo cryostasis.

The effect can be lessened or mitigated through cold resistance.

Action Points: 10
Psi: 65
Range: 6.0
Cooldown: 8 turns

Cryostasis is a good control ability when used with Cryokinesis. Chill stacks up to 3 times, allowing this ability to freeze its target for up to 5 turns. (Up to 6 turns with Cryogenic Induction)

Chance to resist the freezing effect is based on target's cold resistance. Metathermics skill does not affect it.

Trainers

Related feats