Difference between revisions of "Save Buzzer"

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You have two options of approach here: a frontal assault to the shop with heavy Faceless resistance, or the back way - sneak in via the tunnels under Rail Crossing. However, the tunnels are infested by burrowers.
 
You have two options of approach here: a frontal assault to the shop with heavy Faceless resistance, or the back way - sneak in via the tunnels under Rail Crossing. However, the tunnels are infested by burrowers.
  
Once you reach the second floor of Buzzer's shop, you can either kill the mindreader for [[Holding Cell Key (Buzzer's Shop)|the holding cell key]], or pick the lock (70 skill required) and have Buzzer take care of the mindreader. Either way, rest of the Faceless inside the shop will come upstairs to investigate if they hear noises of combat.  
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Once you reach the second floor of Buzzer's shop, you can either kill the mindreader for [[Holding Cell Key (Buzzer's Shop)|the holding cell key]], or pick the lock (70 skill required) and have Buzzer take care of the mindreader. Either way, rest of the Faceless inside the shop will come upstairs to investigate if they hear noises of combat.
The peacefull way is to talk to miindreader and persuede him (60 point of skill require) to let Buzzer stay alive.
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The peaceful way is to talk to the mindreader and persuade him (60 skill required) to let Buzzer stay alive.
  
  
 
{{Missions navbox}}
 
{{Missions navbox}}
 
[[Category:Quests]]
 
[[Category:Quests]]

Revision as of 17:05, 15 April 2017

Save Buzzer
Sidequest

Buzzer holding cell 2.png
Quest information
Location Rail Crossing
Given by Captain Herve
Rewards 1000 classic XP / 1 oddity XP
100 Stygian Coin (200 with 40 mercantile)
Related quests
Assist Rail Crossing
Get rid of the Faceless

Rail Crossing's mayor also wants you to save Buzzer if possible while dealing with the Faceless.

Objectives

  • Captain Herve wants you to save Buzzer, who he believes is being held prisoner in his shop

Walkthrough

Make your way to Buzzer's Shop and free him from his holding cell.

You have two options of approach here: a frontal assault to the shop with heavy Faceless resistance, or the back way - sneak in via the tunnels under Rail Crossing. However, the tunnels are infested by burrowers.

Once you reach the second floor of Buzzer's shop, you can either kill the mindreader for the holding cell key, or pick the lock (70 skill required) and have Buzzer take care of the mindreader. Either way, rest of the Faceless inside the shop will come upstairs to investigate if they hear noises of combat.

The peaceful way is to talk to the mindreader and persuade him (60 skill required) to let Buzzer stay alive.