Difference between revisions of "Anticoagulation"

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m (max stack, Knee Wound doesn't count)
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| description = Prolongs all bleeding effects and increases effectiveness of blood draining attacks by 20%. Also, all healing effects are reduced by 7%.
 
| description = Prolongs all bleeding effects and increases effectiveness of blood draining attacks by 20%. Also, all healing effects are reduced by 7%.
 
| duration    = 2 turns
 
| duration    = 2 turns
| maxstacks  = ?
+
| maxstacks  = 10
 
}}
 
}}
  
[[Anticoagulation]] is a debuff caused by all normal [[siphoner]] attacks. It makes their [[siphoning]] attack much stronger and reduces the effeciency of your healing somewhat. It stacks multiple times, maximum stacks unknown.{{verify}} [[Bleeding Wound]] and [[Knee Wound]] count as bleeding effects.{{verify}}
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[[Anticoagulation]] is a debuff caused by all normal [[siphoner]] attacks. It makes their [[siphoning]] attack much stronger and reduces the efficiency of your healing somewhat. It stacks multiple times, with a maximum stack of 10. [[Bleeding Wound]] counts as bleeding effect.
  
  
 
{{Status effect navbox}}
 
{{Status effect navbox}}
 
[[Category:Status effects]]
 
[[Category:Status effects]]

Revision as of 03:17, 10 May 2017

Anticoagulation icon

Anticoagulation
Prolongs all bleeding effects and increases effectiveness of blood draining attacks by 20%. Also, all healing effects are reduced by 7%.
Duration: 2 turns
Max stacks: 10

Anticoagulation is a debuff caused by all normal siphoner attacks. It makes their siphoning attack much stronger and reduces the efficiency of your healing somewhat. It stacks multiple times, with a maximum stack of 10. Bleeding Wound counts as bleeding effect.