Difference between revisions of "Biology"
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== Related items == | == Related items == | ||
Processing biological materials | Processing biological materials | ||
− | * | + | * {{Itemlink|Blueprint: Extract Humour}} |
− | * | + | * {{Itemlink|Blueprint: Process Plant or Fungus}} |
Medicine and drugs (skill required) | Medicine and drugs (skill required) | ||
− | * | + | * {{Itemlink|Blueprint: Psi Booster}} (15) |
− | * | + | * {{Itemlink|Blueprint: Health Hypo}} (25) |
− | * | + | * {{Itemlink|Blueprint: Morphine Shot}} (25) |
− | * | + | * {{Itemlink|Blueprint: Jumping Bean}} (35) |
− | * | + | * {{Itemlink|Blueprint: Adrenaline Shot}} (40) |
− | * | + | * {{Itemlink|Blueprint: Advanced Health Hypo}} (50) |
− | * | + | * {{Itemlink|Blueprint: Focus Stim}} (50) |
− | * | + | * {{Itemlink|Blueprint: Aegis}} (60) |
− | * | + | * {{Itemlink|Blueprint: Irongut}} (60) |
− | * | + | * {{Itemlink|Blueprint: Trance}} (70) |
− | * | + | * {{Itemlink|Blueprint: Bullhead}} (80) |
− | * | + | * {{Itemlink|Blueprint: Super Health Hypo}} (100) |
− | * | + | * {{Itemlink|Blueprint: Regenerative Mixture}} (115) |
− | * | + | * {{Itemlink|Blueprint: Supersoldier Drug}} (130) |
Poisoned & other bio weaponry | Poisoned & other bio weaponry | ||
− | * | + | * {{Itemlink|Blueprint: Bear Trap}} |
− | * | + | * {{Itemlink|Blueprint: Caltrops}} |
− | * | + | * {{Itemlink|Blueprint: Chemical Bolt}} |
− | * | + | * {{Itemlink|Blueprint: Throwing Knives}} |
− | * | + | * {{Itemlink|Blueprint: Contaminated Bullets}} |
− | * | + | * {{Itemlink|Blueprint: Gas Grenade}} |
Armor | Armor | ||
− | * | + | * {{Itemlink|Blueprint: Psionic Headband}} |
− | * | + | * {{Itemlink|Regenerative Vest (component)}} |
{{Skills navbox}} | {{Skills navbox}} | ||
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 08:05, 14 October 2017
Biology is a crafting skill.
Related Base Ability |
Skill Synergies |
|
Details
Biology is used mainly for processing biological components, crafting medicine items and poisoned weaponry.
You can get a 15% bonus to Biology when crafting at the basement of Your House once you have bought the relevant workbench.
Related feats
Related items
Processing biological materials
Medicine and drugs (skill required)
- Blueprint: Psi Booster (15)
- Blueprint: Health Hypo (25)
- Blueprint: Morphine Shot (25)
- Blueprint: Jumping Bean (35)
- Blueprint: Adrenaline Shot (40)
- Blueprint: Advanced Health Hypo (50)
- Blueprint: Focus Stim (50)
- Blueprint: Aegis (60)
- Blueprint: Irongut (60)
- Blueprint: Trance (70)
- Blueprint: Bullhead (80)
- Blueprint: Super Health Hypo (100)
- Blueprint: Regenerative Mixture (115)
- Blueprint: Supersoldier Drug (130)
Poisoned & other bio weaponry
- Blueprint: Bear Trap
- Blueprint: Caltrops
- Blueprint: Chemical Bolt
- Blueprint: Throwing Knives
- Blueprint: Contaminated Bullets
- Blueprint: Gas Grenade
Armor
|