Difference between revisions of "Knee Wound"
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{{Status Effect Infobox | {{Status Effect Infobox | ||
| name = Knee Wound | | name = Knee Wound | ||
− | | | + | | nature = malicious |
| image = Knee Wound.png | | image = Knee Wound.png | ||
| description = The character suffers # bleeding damage every turn and gains no movement points. | | description = The character suffers # bleeding damage every turn and gains no movement points. | ||
− | | duration = | + | | duration = 3 turns |
| maxstacks = | | maxstacks = | ||
}} | }} | ||
− | + | '''Knee Wounds''' can be caused by characters with [[Kneecap Shot]] feat. Damage dealt is 75% of the attack's initial damage plus 5% for every point the attacker has in perception. | |
+ | |||
+ | {{clear}} | ||
+ | |||
+ | == Immunity == | ||
+ | {{Slow immunities}} | ||
{{Status effect navbox}} | {{Status effect navbox}} | ||
[[Category:Status effects]] | [[Category:Status effects]] |
Latest revision as of 23:34, 22 August 2018
Knee Wound | |
The character suffers # bleeding damage every turn and gains no movement points. | |
Duration: 3 turns |
Knee Wounds can be caused by characters with Kneecap Shot feat. Damage dealt is 75% of the attack's initial damage plus 5% for every point the attacker has in perception.
Immunity
Footwear crafted with Infused Siphoner Leather provide immunity to slow effects.