Difference between revisions of "Knee Wound"

From Underrail Wiki
Jump to navigation Jump to search
m
(immunities)
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{Status Effect Infobox
 
{{Status Effect Infobox
 
| name        = Knee Wound
 
| name        = Knee Wound
| type        = debuff
+
| nature      = malicious
 
| image      = Knee Wound.png
 
| image      = Knee Wound.png
 
| description = The character suffers # bleeding damage every turn and gains no movement points.
 
| description = The character suffers # bleeding damage every turn and gains no movement points.
| duration    = 2 turns
+
| duration    = 3 turns
 
| maxstacks  =  
 
| maxstacks  =  
 
}}
 
}}
  
Can be caused by characters with [[Kneecap Shot]] feat. Damage dealt is based on the attack's initial damage, and increases with attacker's weapon skill.
+
'''Knee Wounds''' can be caused by characters with [[Kneecap Shot]] feat. Damage dealt is 75% of the attack's initial damage plus 5% for every point the attacker has in perception.
 +
 
 +
{{clear}}
 +
 
 +
== Immunity ==
 +
{{Slow immunities}}
  
  
 
{{Status effect navbox}}
 
{{Status effect navbox}}
 
[[Category:Status effects]]
 
[[Category:Status effects]]

Latest revision as of 23:34, 22 August 2018

Knee Wound icon

Knee Wound
The character suffers # bleeding damage every turn and gains no movement points.
Duration: 3 turns

Knee Wounds can be caused by characters with Kneecap Shot feat. Damage dealt is 75% of the attack's initial damage plus 5% for every point the attacker has in perception.

Immunity

Footwear crafted with Infused Siphoner Leather provide immunity to slow effects.