Difference between revisions of "Tackled"
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− | {{ | + | == Tackle (dogs) == |
− | |Movement points decreased by | + | {{Status Effect Infobox |
− | | | + | | name = Tackled |
+ | | nature = malicious | ||
+ | | image = Tackled.png | ||
+ | | description = Movement points decreased by 8, action points decreased by 3 and chance to hit with all ranged weapons decreased by 7%. | ||
+ | | duration = 1 turn | ||
+ | | maxstacks = 5 | ||
}} | }} | ||
− | [[Dog]]s like to tackle you for their masters. | + | [[Dog]]s like to tackle you for their masters. Getting badly tackled is usually bad news, so try to deal with dogs before they can get onto your skin. |
+ | As of version [[0.1.10.0]], dogs have a 50% chance to tackle you on melee hit, down from 100%. | ||
+ | {{clear}} | ||
− | {{ | + | == Tackle (wrestling) == |
− | [[Category:Status effects]] | + | {{Status Effect Infobox |
+ | | name = Tackled | ||
+ | | nature = malicious | ||
+ | | image = Wrestling effect.png | ||
+ | | description = Movement points decreased by 8, action points decreased by 3 and chance to hit with all ranged weapons decreased by 7%. | ||
+ | | duration = 2 turns | ||
+ | | maxstacks = 5 | ||
+ | }} | ||
+ | |||
+ | Humans can also tackle opponents with the [[Wrestling]] feat. Wrestling tackles last 1 turn longer. | ||
+ | |||
+ | {{clear}} | ||
+ | |||
+ | == Immunity == | ||
+ | {{Slow immunities}} | ||
+ | |||
+ | |||
+ | {{Status effect navbox}} | ||
+ | [[Category: Status effects]] |
Latest revision as of 23:34, 22 August 2018
Tackle (dogs)
Tackled | |
Movement points decreased by 8, action points decreased by 3 and chance to hit with all ranged weapons decreased by 7%. | |
Duration: 1 turn | |
Max stacks: 5 |
Dogs like to tackle you for their masters. Getting badly tackled is usually bad news, so try to deal with dogs before they can get onto your skin.
As of version 0.1.10.0, dogs have a 50% chance to tackle you on melee hit, down from 100%.
Tackle (wrestling)
Tackled | |
Movement points decreased by 8, action points decreased by 3 and chance to hit with all ranged weapons decreased by 7%. | |
Duration: 2 turns | |
Max stacks: 5 |
Humans can also tackle opponents with the Wrestling feat. Wrestling tackles last 1 turn longer.
Immunity
Footwear crafted with Infused Siphoner Leather provide immunity to slow effects.