Difference between revisions of "Psychostatic Electricity"
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(Added specialization numbers.) |
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{{Specialization | {{Specialization | ||
| name = Critical Chance | | name = Critical Chance | ||
− | | max = | + | | max = 10 |
− | | text = Further increases the target's chance to get critically hit by | + | | text = Further increases the target's chance to get critically hit by 0.5% per stack for each specialization point. |
}} | }} | ||
{{Specialization | {{Specialization | ||
| name = Duration | | name = Duration | ||
− | | max = | + | | max = 1 |
− | | text = Increases the duration by | + | | text = Increases the duration by 1 turn for each specialization point. |
}} | }} | ||
Revision as of 08:02, 17 July 2019
Psychostatic Electricity | |
When you damage a target with your electrical psionics you apply a debuff that increases the chance for the target to be critically hit from any source by 5% for 2 turns. Stacks 5 times. | |
Requirements
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Psychostatic Electricity is a feat and a status effect.
History
Status effect
Psychostatic Electricity | |
Chance to get critically hit from any source increased by 5%. | |
Duration: 2 turns (10 seconds) | |
Max stacks: 5 |
Increases chance to get critically hit by up to 25%.
Specializations
- Critical Chance (10 levels) — Further increases the target's chance to get critically hit by 0.5% per stack for each specialization point.
- Duration (1 level) — Increases the duration by 1 turn for each specialization point.
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