Difference between revisions of "SMGs"
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* Very low AP cost burst firing compared to assault rifles | * Very low AP cost burst firing compared to assault rifles | ||
* Moderate skill requirement | * Moderate skill requirement | ||
+ | * Low caliber models can be [[Noise|silenced]] | ||
== Models == | == Models == | ||
− | * | + | ;Craftable |
− | * | + | * {{Itemlink|Jaguar}} — low AP cost, low critical chance |
− | * | + | * {{Itemlink|Steel Cat}} — high critical damage bonus |
− | * | + | * {{Itemlink|Jackrabbit}} — increased burst precision, low range |
− | * | + | * {{Itemlink|Impala}} (crafting only) — high critical chance |
+ | |||
+ | ;Unique | ||
+ | * {{Itemlink|K&H MP6}} — relatively low AP cost, bonus to precision and burst precision, the only 9mm SMG | ||
+ | * {{Itemlink|Mini-Izu}} | ||
+ | * {{Itemlink|NF R90}} | ||
+ | * {{Itemlink|Syg MPX}} | ||
+ | * {{Itemlink|Tommy Gun}} — fairly high AP cost, significant penalties to both precision and burst precision, high magazine capacity, the only .44 caliber SMG | ||
+ | * {{Itemlink|RRCh-42}}{{expedition-inline}} | ||
+ | |||
+ | === Base AP cost table === | ||
+ | {| class="wikitable" style="text-align:center;" | ||
+ | |- | ||
+ | ! || 5mm || 7.62mm || 8.6mm || 9mm || .44in | ||
+ | |- | ||
+ | ! Mini-Izu | ||
+ | | 9 || - || - || - || - | ||
+ | |- | ||
+ | ! RRCh-42{{expedition-inline}} | ||
+ | | - || 10 || - || - || - | ||
+ | |- | ||
+ | ! Jaguar | ||
+ | | 10 || 12 || - || - || - | ||
+ | |- | ||
+ | ! Jackrabbit | ||
+ | | 11 || - || - || - || - | ||
+ | |- | ||
+ | ! NF R90 | ||
+ | | 11 || - || - || - || - | ||
+ | |- | ||
+ | ! Impala | ||
+ | | 11 || 13 || - || - || - | ||
+ | |- | ||
+ | ! Steel Cat | ||
+ | | - || 13 || 16 || - || - | ||
+ | |- | ||
+ | ! Syg MPX | ||
+ | | - || - || 16 || - || - | ||
+ | |- | ||
+ | ! K&H MP6 | ||
+ | | - || - || - || 14 || - | ||
+ | |- | ||
+ | ! Tommy Gun | ||
+ | | - || - || - || - || 15 | ||
+ | |} | ||
+ | |||
+ | Note that [[Dexterity]] affects SMG AP cost and craftable SMGs may include a [[Rapid Reloader]]. | ||
== SMG feats == | == SMG feats == | ||
Line 28: | Line 75: | ||
+ | {{Weapon types navbox}} | ||
{{Weapons navbox}} | {{Weapons navbox}} | ||
[[Category:Guns| SMGs]] | [[Category:Guns| SMGs]] |
Latest revision as of 20:05, 24 July 2019
SMGs are weapons. They use the Guns skill. They come in 5mm, 7.62mm and 8.6mm calibers.
Description
- Single and burst fire
- Light weapon (dexterity reduces AP cost)
- No moving penalty
- No melee penalty
- Medium range
- Very low AP cost burst firing compared to assault rifles
- Moderate skill requirement
- Low caliber models can be silenced
Models
- Craftable
- Jaguar — low AP cost, low critical chance
- Steel Cat — high critical damage bonus
- Jackrabbit — increased burst precision, low range
- Impala (crafting only) — high critical chance
- Unique
- K&H MP6 — relatively low AP cost, bonus to precision and burst precision, the only 9mm SMG
- Mini-Izu
- NF R90
- Syg MPX
- Tommy Gun — fairly high AP cost, significant penalties to both precision and burst precision, high magazine capacity, the only .44 caliber SMG
- RRCh-42 E
Base AP cost table
5mm | 7.62mm | 8.6mm | 9mm | .44in | |
---|---|---|---|---|---|
Mini-Izu | 9 | - | - | - | - |
RRCh-42 E | - | 10 | - | - | - |
Jaguar | 10 | 12 | - | - | - |
Jackrabbit | 11 | - | - | - | - |
NF R90 | 11 | - | - | - | - |
Impala | 11 | 13 | - | - | - |
Steel Cat | - | 13 | 16 | - | - |
Syg MPX | - | - | 16 | - | - |
K&H MP6 | - | - | - | 14 | - |
Tommy Gun | - | - | - | - | 15 |
Note that Dexterity affects SMG AP cost and craftable SMGs may include a Rapid Reloader.
SMG feats
|