Difference between revisions of "Blindsiding"

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{{Expedition}}
 
{{Expedition}}
'''Blindsiding''' is a feat and a status effect. The feat is available to players only in [[Underrail: Expedition]] expansion, but certain NPCs in the base game, such as the [[Death Stalker]] critter and the [[Black Crawler (critter)|Black Crawler]], have it and benefit from its status effect.
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'''Blindsiding''' is a feat and a status effect.
  
 
== Feat ==
 
== Feat ==
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=== History ===
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The feat is available to players only in [[Underrail: Expedition]] expansion, but certain NPCs in the base game, such as the [[Death Stalker]] critter and the [[Black Crawler (critter)|Black Crawler]], have it and benefit from its status effect.
* [[1.0.3.8]] - feat introduced
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| name = Blindsiding
 
| name = Blindsiding
 
| max  = 10
 
| max  = 10
| text = Further increases damage by 1% for reach specialization point.
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| text = Further increases damage by 1% for each specialization point.
 
}}
 
}}
  
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== History ==
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* [[1.0.3.8]] - feat introduced
  
{{Feats navbox|collapsed}}
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[[Category:Feats]]
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[[Category:Feats]]
 
[[Category:Feats]]
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[[Category:Expedition feats]]
 
[[Category:Stealth feats]]
 
[[Category:Stealth feats]]
 
[[Category:Status effects]]
 
[[Category:Status effects]]

Latest revision as of 00:27, 5 November 2019

This page contains content from Underrail: Expedition expansion.

Blindsiding is a feat and a status effect.

Feat

Blindsiding feat icon Blindsiding
Increases unarmed and weapon attack damage by 15% while in stealth and one turn after exiting stealth.


Requirements

The feat is available to players only in Underrail: Expedition expansion, but certain NPCs in the base game, such as the Death Stalker critter and the Black Crawler, have it and benefit from its status effect.

Status effect

Blindsiding icon

Blindsiding
Unarmed and weapon damage increased by 15%.
Duration: 2 turns (10 seconds)

This status effect is automatically applied every 5 seconds when in stealth.

Specializations

  • Blindsiding (10 levels) — Further increases damage by 1% for each specialization point.

History