Difference between revisions of "Forsaken Island Behemoth"

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{{Quest Infobox
 
{{Quest Infobox
| name    = {{PAGENAME}}
+
| name    = Forsaken Island Behemoth
 
| type    = side
 
| type    = side
| image    =  
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| image    = Forsaken_Island_skeleton.png
 
| location = [[Forsaken Island]]
 
| location = [[Forsaken Island]]
 
| givenby  = [[Principal Investigator Rista]]
 
| givenby  = [[Principal Investigator Rista]]
| rewards  = ? classic XP / 2 oddity XP<br>650 [[Stygian Coin]]
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| rewards  = 5000 classic XP / 2 oddity XP<br>650 [[Stygian Coin]]
 
| related  = [[Pacify Psycho]]<br>[[Disease-resistant DNA]]
 
| related  = [[Pacify Psycho]]<br>[[Disease-resistant DNA]]
 
| previous =  
 
| previous =  
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== Walkthrough ==
 
== Walkthrough ==
You need to ask different boat captains if they're willing to ferry you to Forsaken Island. After some persuasion, [[Captain Svana]] agrees to take you there for 300 charons.
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You need to ask different boat captains if they're willing to ferry you to Forsaken Island. After some persuasion (no skill required), [[Captain Svana]] agrees to take you there for 400 charons.
  
Once on the island, make your way to the cave. There you will find [[Adira]] and [[Beatrice]], hermit twins with metathermic psionic powers. Talking to them reveals there is no Behemoth, it's just a myth they kept up so they could remain in their solitude. You can also find a skeleton of a giant lizard-like creature which might've been the origin of the behemoth stories, but it is unreachable. Armed with this knowledge, leave the island and return to Rista.
+
Once on the island, make your way to the cave. There you will find [[Adira]] and [[Beatrice]], hermit twins with metathermic psionic powers. Talking to them reveals there is no Behemoth, it's just a myth they kept up so they could remain in their solitude. After they told you their story they won't let you go alive and you have to fight them, unless you can persuade them (55 effective skill required). Behind a hidden door you can also find a skeleton of a giant lizard-like creature which might've been the origin of the behemoth stories, but the way to it is blocked by stalagmites. The cave also contains a Fossilised claw oddity, giving 3 oddity experience. Armed with this knowledge, leave the island and return to Rista.
  
 +
Adira and Beatrice are both powerful psionics. They can easily freeze and then instantly kill you before you get to even move if their initiative is higher. It is a good idea to bring fire-resistant equipment, pop a [[Morphine Shot]], and activate your shield before meeting them.
  
 
{{Missions navbox}}
 
{{Missions navbox}}
 
[[Category:Quests]]
 
[[Category:Quests]]

Latest revision as of 10:08, 2 October 2020

Forsaken Island Behemoth
Sidequest

Forsaken Island skeleton.png
Quest information
Location Forsaken Island
Given by Principal Investigator Rista
Rewards 5000 classic XP / 2 oddity XP
650 Stygian Coin
Related quests
Pacify Psycho
Disease-resistant DNA

Rista wants you to get a sample from the mythical Behemoth on Forsaken Island.

Objectives

  • Principal Investigator Rista wants you to go to Forsaken Island and try to find the so-called Behemoth, a large and potentially dangerous creature that is rumored to inhabit the island. If you are able to find it, try to bring some sample of its tissue or similar.

Walkthrough

You need to ask different boat captains if they're willing to ferry you to Forsaken Island. After some persuasion (no skill required), Captain Svana agrees to take you there for 400 charons.

Once on the island, make your way to the cave. There you will find Adira and Beatrice, hermit twins with metathermic psionic powers. Talking to them reveals there is no Behemoth, it's just a myth they kept up so they could remain in their solitude. After they told you their story they won't let you go alive and you have to fight them, unless you can persuade them (55 effective skill required). Behind a hidden door you can also find a skeleton of a giant lizard-like creature which might've been the origin of the behemoth stories, but the way to it is blocked by stalagmites. The cave also contains a Fossilised claw oddity, giving 3 oddity experience. Armed with this knowledge, leave the island and return to Rista.

Adira and Beatrice are both powerful psionics. They can easily freeze and then instantly kill you before you get to even move if their initiative is higher. It is a good idea to bring fire-resistant equipment, pop a Morphine Shot, and activate your shield before meeting them.